Blacked out models when added lights
Whenever I have lights in a scene, it blacks out the characters and models in the viewport when it's texture shaded. This makes it really difficult to make edits when you can't see anything. Is there any option to turn it off?

Comments
You need to tuurn on scene lighting by using CTRL+L
Turn off "Preview Lights," that is - by default Preview Lights is on (DS tries to give a preview of the lights) and turning it off gives a pseudo-headlamp instead.
I see, thank you!