V4 Textures UVs convert to Micheal 4 Texture UVs
Viper016
Posts: 159
I run Windows 7 Home Premium (Service Pack 1 or whatever)
Daz Studio 4.7 Pro
Is there anyway to convert V4 UVs to M4 UVs
I have to many custom Michael 4 displacement maps(M4 UV) that I use.
There are many good/great looking textures for creatures and whatnot that somehow 90% of the time use V4 UVs
From HFS Races all the way to RawArt(sometimes... they used M4 UV way more often lol<3)<br />
and I want to use my Displacement Maps for M4
Please Assist Me~!

Comments
The free way is to load one exported as an obj on tbe other under surfaces menu top left corner import UV
then use map transfer if wanting to redo maps
the paid way is buy Texture Converter by 3D Universe
Can you explain that 1st part again xD
http://docs.daz3d.com/doku.php/artzone/pub/software/multiuvs/muv_adding
except the pictures do not work
https://www.youtube.com/watch?v=yEhgIPJ2LlE
http://sickleyield.deviantart.com/journal/Tutorial-The-Map-Transfer-Utility-368686796
next step, those gens not available but the method works
https://www.youtube.com/watch?v=fAIoOjSSgjc
the whole process one video on figures you are using
Thank you, I will have to try this tomr!
I works!!! Wow, wish I new this sooner xD