Problems with Morph Loader
Exported the morph to Blender for editing, then brought it back through Morph Loader Pro. And when I applied the property, I got this nightmare. How to fix this so that the morph is imported normally?
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Exported the morph to Blender for editing, then brought it back through Morph Loader Pro. And when I applied the property, I got this nightmare. How to fix this so that the morph is imported normally?
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Comments
A dragon cutting steel with a grinder... What's the problem?
You have to check in the import/export settings that the vertex order is not changed (both in DS and Blender)
did something happen to move the start points of the morph object from the original ,..
I use daz and occasionaly I'll do a morph and get weird results and realize I had first one at x100 and the other at x0