Can anyone make sense of the crazy Dreamlight product names? How do you know what's newer/older vers
There are so many versions of Light Dome Pro and Studio Light Pro, how can you have any idea what's the latest version of either of these? Why aren't they all named 1.0, 2.0, 3.0, etc? Or with the year?
I see one SLP is 4.6 for DS 4.6. Ok, but is there a later one for 4.7 with an incomprehensible naming convention? And what the heck does Light Dome Pro -R mean? R?

Comments
I loved the "Extract Ca$h from your V6 Ladies" Promo tag. I would look at the products in new release sort order and make sure you know which are models/light sets and which are tutorials.
...Light Dome Pro-R is completely different from the previous LDP plugins in that it requires the use of Photoshop or Gimp to create the desired effect. Not sure what the "R" actually stands for ("Remix"?).
Sadly, the older LDP products do not work with Daz 4.0 or newer. I have since found other light sets like Skies of Economy, Cloud 9, and AoA's Advanced Lighting System to work just as well as they are much simpler to use than LDP-R and produce very excellent results on par with the original LDP plugins without all the layering and postwork LDP-R requires.
...just my to zł worth
The original LDP and SLP will work, LDP2 will not. SLP4.6 will work in 4.7
The "R" in Light Dome Pro R means "Revolution". Why revolution? I dont know, maybe because it is an updated and much better version of the old LDP which does not work in DAZ Studio 4.
The new LDP-R also requires Photoshop or Gimp, because when you render an image with LDP-R it will render your image in many different layers which will be combined in Photoshop or Gimp with special scripts that are also included in the LDP-R product.
In my opinion LDP-R is a cool product if you like that style, but it does nothing magic, and nothing you could not do without it.
..I tried LDP 1 and no it doesn't, at least not as well as it does in 2.3.
..too complex especially for someone who doesn't know how to work with layers. The Gimp version was an afterthought because many mentioned they couldn't afford the 700$ price tag for Photoshop. LDP 1 and 2 were very simple, you loaded the lightset you wanted (with skydome), rotated it to where you wanted the sun and hit render. With LDP-R you have to spend a lot of time messing around with layers to get the final result.
Give me LDP 2 in 3.1 with AoA's Atmospheric cameras and I can achieve pretty much the same results that LDP-R gets but with far less trouble.
..I tried LDP 1 and no it doesn't, at least not as well as it does in 2.3.
In what way?
Sorry, but that is not true! LDP-R is really simple to use. Trust me, I have used it a lot of times. In fact, it works like you have described it for LDP 1 and 2. You set up your scene, load LDP-R, rotate the light as desired, choose a skydome and hit render. In Photoshop or Gimp, you only have to open the created layers and run the LDP-R script. It combines all the layers automatically and creates your final image. So you really do not have to mess around with layers.
In what way?
..skydome came out grey. and the viewport background changed to black (Daz 4.6).
Sorry, but that is not true! LDP-R is really simple to use. Trust me, I have used it a lot of times. In fact, it works like you have described it for LDP 1 and 2. You set up your scene, load LDP-R, rotate the light as desired, choose a skydome and hit render. In Photoshop or Gimp, you only have to open the created layers and run the LDP-R script. It combines all the layers automatically and creates your final image. So you really do not have to mess around with layers.
...LDP 1 and 2 didn't require opening anything in a 2D progrmme and run scripts after rendering. Everything occurred within Daz Studio.
In what way?
..skydome came out grey. and the viewport background changed to black (Daz 4.6).
The skydome isn't supposed to render, and doesn't in 4.7 for me. Did it not set the background color in DS2.3?
...the skydome is part of the reason I would use LDP. Also, all I got was the the "Sun", no ambient or skyylights. I may as well have just used a normal Distant Light.
In 2.3, using LDP did not change the viewport background colour after clearing the scene. Same or LDP2 in 3.1.
In 4.7 I get all the lights, sun ambient and sky. And in 2.3 it changed my background color to black, and clearing the scene did not change it back.
...interesting, worked OK for me in 2.3.
Anyway, as I mentioned I have other lighting resources to use. Disappointed that there wasn't an update to the original for Daz 4.0 and up. I can pretty much get the same quality as LDP2 using AoA's Advanced lights (as long as I don't use flagging with SSS, as that is broken in 4.7). The only downside is no Skydomes for long shots unless I use one of the UE light sets and delete the UE lights.
Would be nice to use the Azure Skies domes in the same manner as they have a wide variety of sky conditions from overcast to almost cloudless however they won't load at all.