I'm on day 3 of using Daz, so I assume there's a setting somewhere that I've missed. I have a character created using face transfer, who looks appropriate in texture shaded view but turns red when I switch to Nvidia view. Any Idea how I messed this up?
I'm on day 3 of using Daz, so I assume there's a setting somewhere that I've missed. I have a character created using face transfer, who looks appropriate in texture shaded view but turns red when I switch to Nvidia view. Any Idea how I messed this up?
Hi and welcome to Daz Studio! I would suggest applying a materials preset from an existing character [even the base Genesis 8 figure for example]. Face Transfer is what makes the figures off colour a little, one can change the various settings on the Surfaces Panel but it's a lot faster just to apply another material preset, esp. for eyes.
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Hi and welcome to Daz Studio! I would suggest applying a materials preset from an existing character [even the base Genesis 8 figure for example]. Face Transfer is what makes the figures off colour a little, one can change the various settings on the Surfaces Panel but it's a lot faster just to apply another material preset, esp. for eyes.