Is it possible to convert a Genesis 8.1 figure to Genesis 8? Reallusion doesn't support G8.1
in The Commons
Hello everyone! I have a question. I really like the look of Beulah, a Genesis 8.1 Female (Link: https://www.daz3d.com/beulah-and-expressions-for-genesis-81-female) but it's not my intention to use this figure in Daz. Rather, what I want is to export it and then import in Reallusion's Character Creator 3. Character Creator is a software that has an automatic feature to import Daz3d figures in one click but it only supports up to Genesis 8 characters. Since 8.1 and 8 are apparently similar, is there a way? It doesn't need to be an easy way, although my Daz3D skills are not advanced either. Intermediate, I would say. Any help would be appreaciated.

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interesting and I am no help (ask on Reallusion forum my best suggestion)
as an iClone 6 user I have no idea but 3DXchange 6 certainly treats them both the same so I imagine there must be a way to "fool" it
I hazard to guess it is the different surfaces that causes it
I recently discovered Ergou reuses the exact same skin textures over and over again, so you could just buy one of their Genesis 8 figures like Kuruko or Reiko and shrink the eyes and mouth a bit with Female Head Morphs. I can almost guarantee it'll look exactly the same.
You might be able to copy Beulah's morphs from the 8.1 folder into the 8 folder, and thereby access her morphs on a G8F. No guarantees it will work, but it's something to try. If that doesn't work, Transfer Utility might do the trick
You can definitely Map Transfer her textures onto the base G8F UV (if Beulah even uses the 8.1 UV).
There is a hack to get G8.1 figure into CC3
you need to find the thread over on the RL forums though
IIRC it was fairy complicated
WendyLuvsCatz, thanks for answering! Actually, I suspect I could totally import a Genesis 8.1 figure trough 3DXchange no problem, but that would mean I would have to go trough all the expressions and bones to be able to animate it. It's doable, but gruesome. And it would be imposible to edit the figure with character creator which would be a tragedy. Still, you are totally right, 3DXchange would definitely work. There is a thread about it at the Reallusion forums but, sadly, it will probably be of little help. It seems Reallusion users have all but written off Daz products now that Character Creator is a finished product and it does seems to be an excellent tool that makes importing ready-made-characters unnecesary, I love it, but I'm terrible at transferring what's in my mind's eye onto any artistic medium, so I'll probably be one of the last RL users to still rely on Daz figures.
margrave, thank you for the recommendation. Sadly that wouldn't work for me personally. I'm not an artist, and the reason I even got into Daz3D is my innability to transfer to "paper" whatever I'm imagining. I can't edit a figure to make it look like I want to. I have tried many times.
Gordig, I guess I'll have to buy the figure and try this. It's on sale right now, lucky me. Thank you for the tips, I'll try them. Thank you so much!
wolf359, thank you for reminding me of that thread! I had forgotten about it! I remember reading it and thinking it wasn't really transferring a Gen8.1 figure, but I guess I'll just have to buy a figure and test to see if it works, but I'm not very optimistic. It looked really long with incomplete results. Still thank you for your kind help!
You literally just search for the slider that says "Eyes Size" and slide it to the left. There's no artistry required.
They aren't the only ones that do that.
So, it's been a while since I started this thread but still, I wanted to come back and say Transfer Utility worked like a charm. It was perfect as far as I could tell and after transferring all the morphs from GF8.1 to GF8 I had no problems taking my figure into Reallusion. Thanks Gordig for suggesting that.
As you state you can get G8 into iClone, if you just want the basic shape without all the morphs, there is an easy way. Save G8.1 as a shape preset, apply that shape to G8 and then what you'd normally do to get that into iClone. That may not be enough for what you want though but I figured it was worth mentioning. :-)
Would you please share your transfer utility settings. I'm also interested in transfering morphs but I have not been able to do it.
Thanks in advance,
Martha
If the character uses G8.1 morphs, those will not transfer with shape preset
I know, thar's why I said "the basic shape without all the morphs." Although to be fair, I think I messed up a little by reversing the character conversion, as a shape preset works well for G8 to G8.1. So likely not the best way to do things. Saving an object for a morph would be better.:
The "basic shape of G8.1 without all the morphs" is the same as the "basic shape of G8 without all the morphs", the geometry and bones are the same.
Oh, I'm sorry I didn't see your question before! It only ocurred to me now to check if anyone had done so! Well, because I wasn't that familiar with utitility transfer myself, I followed a tutorial by one of my favorite Daz3d youtubers. Here's a link:
The part about utility transfer starts at minute 10 or so.
EDIT: So, something else that seems to be relevant is the G8.1F figure has to be stripped of absolutely all kinds of custom elements except the morphs. For example I loaded a G8.1 female, then loaded the morphs, then didn't load anything else including custom skin, hair, eyebrows or any kinds of materials or anythng at all really. I also didn't delete the eyelashes or the tear. I also didn't tick the 'Add smoothing modifier' box despite the tutorial saying so. So far all transfers have gone well. I just discovered, however, that if I load so much as a custom skin material the new figure gets all smushed.
I would need to research about presets to be able to say if it could work, as I know very little about the topic, however, since I actually only get ready-made figures to use them with other software, not being able to take the morphs would make this method unsuitable for my personal needs. Still, I'l try it our to see if it works, one never knows!