Problem with custom morphs
I recently made some custom character morphs in Daz Studio and made them into morph dials. Everything looks fine except when I bend any of the bones. Is there an explanation to why this happens and is there a way to fix it?

Comments
You probably need to adjust the rigging to the shape: https://www.daz3d.com/forums/discussion/72764/any-way-to-permanently-adjust-rigging-to-shape
Yep, that definitely helped! Thanks for responding!