Kota 8.1 Hair Color issue
in The Commons
I just got the Kota 8.1 hair and I love it but the hair colors are not rendering the way they look in the promo pic. I've tried playing with the color settings and I've experimented with the translucency options and nothing has had any impact.
As examples, the Fox Shade is supposed to look like this
but for me looks like this
. In fact, all the red shades of the hair like "flame" render brown.
The Peacock Shade is supposed to look like this
but for me it renders like this ![]()
Can some smart person help me out?

Comments
Well, leaving aside the issue of postwork, which is probably a factor...
First of all, your colors are always going to look terrible if your lighting is terrible. Try hiding whatever environment you have there and set your Render Environment to Sun-Sky. Once that's done, adjust the shininess settings the product page says are included. See how it looks then.
If it looks good, then unhide the environment and put some point/spotlights on him until his face is lit like the promo pictures.
As pointed out, lighting is the key to getting it to look like it does in the promos
Those appear to be interior renders, so sun-sky probably isn't the way to go there.
That doesn't matter. Sun-Sky produces high-quality omnidirectional light. I just did a render with some of Lady Littlefox's G3 anime hairs, and they were nice and colorful under Sun-Sky.
Here is an incomplete render using the red color and one of the DimensionTheory HDRI's with no added lights...
It's not an issue, this is how Daz3D Shop usually works.
Try setting the "cm^2 Factor" in Tone Mapping to 8-10 and the "Film ISO" to 400
i suspect it's your DAZ Studio version. The hair uses a custom "Littlefox Hair Shader" and renders as in the promos with DS 4.15, but loaded the hair in an older version of DS (4.9) and the hair renders black and grey streaks regardless of the material applied.