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Daz 3D Forums > 3rd Party Software > Cinema 4D Discussion

maps

yg4331yg4331 Posts: 10
November 2020 in Cinema 4D Discussion

for some reason i still haven't figured out why with the same maps that Daz provides - normal and diffuse or maybe even metallic - it looks much better on daz 

i am using octane and i manually connect the maps in the node editor. 

do daz models even have height maps ? 

Comments

  • Richard HaseltineRichard Haseltine Posts: 107,860
    November 2020

    Maps as such are a small part of the story, the actual properties - mapped and unmapped - are the major factor in the way surfaces behave, and then there's the lighting to allow for.

  • yg4331yg4331 Posts: 10
    November 2020
    Richard Haseltine said:

    Maps as such are a small part of the story, the actual properties - mapped and unmapped - are the major factor in the way surfaces behave, and then there's the lighting to allow for.

    i don't understand what i am missing 

     

     

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