How do I import a seamless texture into Shader Mixer?
Sand3
Posts: 99
I'm trying to make a scale shader using Shader Mixer; I've made a nice little tileable jpeg and now I want to import it into Shader Mixer as a displacement map. I tried putting in the texture brick called "image map", but it doesn't seem to offer me anywhere to import an image. Under image>image it just has a color selector, no 'browse' or anything. So I'm not really sure where else to look now... How do you import textures beyond the default ones?

Comments
If you look to the right of the colour picker there's a triangle - click that to get the image picker.
Oh! They're so close in color I didn't see it! Thanks!