Diffeomorphic on Linux

When I used to use both daz and blender on windows, everything was working fine on default settings, particularly the library paths. now that I'm using Manjaro Linux and using the same files on the same hard drive, blender there seems to fail to load some maps, and there's no pattern here. anybody used diffeomorphic on Linux blender before? or anybody just encountered that issue?

Comments

  • KitsumoKitsumo Posts: 1,222

    I'm using it on Ubuntu. I'm guessing you've already configured it for all your libraries, so I don't know what else it could be.

    Do you get an error message when the scene loads?

  • dj7r3kn0dj7r3kn0 Posts: 6
    edited August 2020
    Kitsumo said:

    I'm using it on Ubuntu. I'm guessing you've already configured it for all your libraries, so I don't know what else it could be.

    Do you get an error message when the scene loads?

    no, everything looks perfectly normal until I render to realize that I am rendering purple statues

    Post edited by dj7r3kn0 on
  • KitsumoKitsumo Posts: 1,222
    dj7r3kn0 said:

    no, everything looks perfectly normal until I render to realize that I am rendering purple statues

    Ugh, I had that happen a couple of times. The only thing I could do was select one of the purple objects and look at the shader tree to see where Blender expects to find that texture. Then it was a matter of figuring out why either the texture's in the wrong place or Blender's looking in the wrong place.

  • Kitsumo said:
    dj7r3kn0 said:

    no, everything looks perfectly normal until I render to realize that I am rendering purple statues

    Ugh, I had that happen a couple of times. The only thing I could do was select one of the purple objects and look at the shader tree to see where Blender expects to find that texture. Then it was a matter of figuring out why either the texture's in the wrong place or Blender's looking in the wrong place.

    I see, time to play treasure hunt then lol

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