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Daz 3D Forums > 3rd Party Software > 3ds Max Discussion

Bridge doesn't do anything

Reality HackReality Hack Posts: 111
July 2020 in 3ds Max Discussion

Hi. Is there a manual or something? I click Scripts > Bridges > Daz to 3ds Max, it goes through the conversion process, but then nothing happens. Is there something I'm supposed to do in Max?

The end of my log file reads, "Exported file: C:\TEMP3D\DazToMax.fbx"

Thanks for any help.

Comments

  • Reality HackReality Hack Posts: 111
    July 2020

    If so, please let us know how you did it!

  • 3WC3WC Posts: 1,133
    July 2020

    What is it you are trying to get to work?

  • LeanaLeana Posts: 12,735
    July 2020

    Probably the Daz-to-Max bridge, given that we're in the 3DS Max forum.

  • Richard HaseltineRichard Haseltine Posts: 107,885
    July 2020
    Leana said:

    Probably the Daz-to-Max bridge, given that we're in the 3DS Max forum.

    Especially given his previous thread, with which the new one has now been merged. Please don't double-post or bump.

  • Reality HackReality Hack Posts: 111
    July 2020
    3WC said:

    What is it you are trying to get to work?

    Yes, I'm trying to get the Daz-to-Max bridge to work. There doesn't seem to be any documentation on it, and I haven't heard of anyone having success with it yet.

  • Reality HackReality Hack Posts: 111
    July 2020

    Okay, nm. I figured it out on my own. Still doesn't work though. The materials don't come in properly or translate to Vray properly.

  • voodoofuzzvoodoofuzz Posts: 10
    August 2020

    I've been importing Daz into Max/Vray for literally years and years.

    It's taken ages of tweaking to get good skin shaders, I doubt you could ever write a script to do that all automatically.  

    Good news tho, you only ever need to set up your multimaterial once, save it and re-use it.

    In your pic it looks like eye surface needs to be set to transparent - try a water shader to start.

  • hansolocambohansolocambo Posts: 649
    August 2020 edited August 2020

    The Daz to Max bridge works amazingly well (though it scrolls forever through my thousands of available morphs and expressions and take forever to export...)

    Once in the other app, of course there is a lot of work to do, to organize the multi material, set transparent objects such as Eye Moisture to a transparent material according to whatever rendering engine you're using, etc.

    The Bridge won't magically configure your scene for Renderman, Redshift, VRay, etc. 

    Those bridges are ultra welcomed. And very efficient compared to any other script or plugin that existed before that. And they're free !

    You end up with a perfect export and a rig fully configured, with morphs available : That's insane.

    But yes, of course, you still have to work on it to make it look as good in the other app as it was in DAZ/iRay. 

     

    "but then nothing happens" ... it creates a file. This bridge is a cross-platform port that converts 3D Assets, it's not a bridge like GoZ that auto-send the mesh and even opens the app for you. Once you get the mesh converted, you have to open it in Max. 

    Maybe check at least that : https://www.youtube.com/watch?v=c_yFR0DeQOc

    Or the useful FAQ : https://helpdaz.zendesk.com/hc/en-us/articles/360046689051-FAQs-for-3ds-Max-Bridge

    Post edited by hansolocambo on August 2020
  • tevinallen52tevinallen52 Posts: 0
    September 2020

    what are the files names i think they are n the wrong folder can find daz to max

  • audio.deviantaudio.deviant Posts: 6
    April 2022

    i have no daztomax option, daz does the convert and i open max ress x but no daztomax option

     

     

  • Richard HaseltineRichard Haseltine Posts: 107,885
    April 2022

    audio.deviant said:

    i have no daztomax option, daz does the convert and i open max ress x but no daztomax option

    There is an issue isntalling with Daz Studio 4.20.0.2 due to the problem with saving UI layouts on a clean system. The Public Build has a fix, or you can see My workspace resets every time I reopen Daz. - Daz 3D Forums

     

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