Looking tips about Animations

joseluiszanottijoseluiszanotti Posts: 22
edited April 2020 in The Commons

Hello everyone, the reason for this post, is if you can guide me on how to improve the animations, and if it is a problem of mine, or is it general Daz3D.

I was watching animations such as in the video https://www.daz3d.com/animate-walk-styles-1-for-victoria-8 and I see that the feet are not fixed to the floor, they move when the superior part of the character is moved , I see in many animations made with DAZ that it is difficult to keep the feet without moving when animating the person, because in most there are rare movements, mainly they are seen on the feet, since the reference is the floor .

I spent many days trying to improve a simple animation of 150 frames. Modifying and deleting the unused KEYS. Moving axis by axis. But for example if I add some more frames, all the previous ones break, everything changes! Is this common?

Another query, if I have an anyblock animation, is it not possible to see the frames keys, the sliders (bend, twist) to see how its made and get some tips?

 

Thanks!

 

 

Post edited by joseluiszanotti on

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