Hair morphs

1- I have hair obj parented to the figures head, it's not transferred as an asset, just an obj. 

2- I tilted the head backwards, so the hair is now in new position, I exported it to c4d, to model it around the head properly.

3- I loaded it back as a morph, now when I slide the morph to 100%, the wrong side of the hair is changing. what can I do to solve this? 

Comments

  • scyhocescyhoce Posts: 69

    This happens also when I transfer the hair to the figure. or just transfer it without fitting it to it. 

  • LucielLuciel Posts: 475

    Did you have "reverse deformations" switched on when putting it into morph loader pro?

  • scyhocescyhoce Posts: 69

    I'm sorry but I can't find this option? 

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  • Matt_CastleMatt_Castle Posts: 3,011
    scyhoce said:

    I'm sorry but I can't find this option? 

    It's on the options for each specific morph once you've loaded the OBJ file.

  • scyhocescyhoce Posts: 69

    I'm sorry but I can't find this option? 

    scyhoce said:

    I'm sorry but I can't find this option? 

    It's on the options for each specific morph once you've loaded the OBJ file.

    Do you mean when I load the orginal object object or the obj morph? I'm not sure there's even a difference. Anyways I also can't find any "reverse deformations" option when I load either of those. what am I missing? 

  • scyhocescyhoce Posts: 69
    scyhoce said:

    I'm sorry but I can't find this option? 

    It's on the options for each specific morph once you've loaded the OBJ file.

    I've found it. but unfortunately didn't work. still the same issue. 

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