Hair morphs
in The Commons
1- I have hair obj parented to the figures head, it's not transferred as an asset, just an obj.
2- I tilted the head backwards, so the hair is now in new position, I exported it to c4d, to model it around the head properly.
3- I loaded it back as a morph, now when I slide the morph to 100%, the wrong side of the hair is changing. what can I do to solve this?

Comments
This happens also when I transfer the hair to the figure. or just transfer it without fitting it to it.
Did you have "reverse deformations" switched on when putting it into morph loader pro?
I'm sorry but I can't find this option?
It's on the options for each specific morph once you've loaded the OBJ file.
I'm sorry but I can't find this option?
Do you mean when I load the orginal object object or the obj morph? I'm not sure there's even a difference. Anyways I also can't find any "reverse deformations" option when I load either of those. what am I missing?
I've found it. but unfortunately didn't work. still the same issue.