Measurement in DAZ
in The Commons
Hello,
In your opinion is this pickup car size realistic, or is just my impression that is too big?
Is there any way to take measures in DAZ?
Thanks you!

Comments
For a quick measure of height place a new plane on the floor, then translate it up to the top and the Y Translation is the height in cm. You can do a similar thing by aligning (with the Align Pane or by eye) an item at front/left and moving it back/right, then taking the difference in the translation values. A better solution, if this is somethign you will do often, is https://www.daz3d.com/measure-metrics-for-daz-studio .
Thanks Richiard, that is a good advise! I thought that values in x,y,z were arbitrary, and I don't know why I didnt though that were units of measures. Thanks.
The truck looks similar enough to a 1st gen Chevrolet C/K that I'll just go with that one's specs for comparison. Height is published at 1810mm.
https://en.wikipedia.org/wiki/Chevrolet_C/K
An older freebie I use a lot.
Measuring Wall
There's also this measuring stick. You can place 2-3 of them end to end when measuring vehicles. I did this to check the measurments of a classic car versus it's listed specs a while back, and ended up adjusting the scaling accordingly.
https://www.daz3d.com/forums/discussion/257086/8ft-measuring-stick-prop-for-daz-studio/p1
Make sure to grab the English + Metric texture pic that's shown in the OP if you like the metric system.
Thank you really all! Nice tools, and infos. So, with one of the tools and methods given I measured the top and with the info from Ascania I found that it was necessary to scale to 90%.
Here is the result, which looks more realistic to me.
Thank you all again.
..here's another.
https://www.deviantart.com/spyrorue/art/MWall-2-0-for-Daz-Studio-793218213
It is my experience that pretty much nothing released by most PA's is to scale. Figures cannot sit on chairs without their feet being well under the floor etc.
Yeah, but even IRL not one size fits all. A chair that's comfortable for a 185 cm tall person is going to have a person measuring 165 cm having their legs dangling.
There's a whole thing about that.
http://www.parotas.com/en/standard-table-chair-heights-guide/
Another free included measuring option is to just make primitives of whatever size you're after and scale it to be the same size (use the front/side viewport as it lacks perspective). If you want to meaure something, make a 100cm cylinder and scale it to be the same size, the percentage will be the size (so 190% will mean 190cm).
Which works in most measuring systems, though no cubits, so some older users here may struggle a little.
Cubits? Pah - I want rods, chains, furlongs, and leagues...
I'll always scale a chair to fit a basic G8 in a basic sitting pose (thighs parallel to ground, shins perpendicular) - but that can't account for every character or every pose. The end user will always need to make adjustments when matching variable assets.
@Elettrodado
Depending on how tall you think the character is, the truck is not out of scale. If the char is 6'2 or so truck is a bit tall.
Male or female? The women are above average in height. I prefer t model to actual size, but that obviously depends on your modeller.
I think the OP's 3D truck is a lot like the picture below. It's maybe less sprung than the real truck. With old trucks, there may be a lot of height variation. To me, the 3D version looks believable.
Body length, tire height, and more will help double-check size. Also, height of the person might play a role.
I tend to use G8M but I think the bases are basically the same height for G8M and F - so yeah, might be wrong for your average real-world woman, but Daz figures are taller than average anyway there. I could model with real-world units, but I find it easier to model in relation to a figure.
I bought a 2CV model from 3DClassics on Rendo. It looked a bit big to me, so I popped out to measure our 2CV in the garage, and also exported the model as an OBJ file so I could measure it in my modeller. The real car was 3860mm, the model 5355mm long. A 72% scale made all the dimensions spot on. So, the models are occasionally wrong, regardless of how accurate they seem.
Regards,
Richard.
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