Use of and naming your art

KeithHKeithH Posts: 338

Should be obvious but want to be sure.

When I post my art, I am just keeping original store bought names for my characters. What do you do, keep or create a custom name?

Once we create the art - I mostly post mine to Instagram (CGI_Models) and I have a private site for the nudes. What do you with yours?

Thanks and have fun

Comments

  • FSMCDesignsFSMCDesigns Posts: 12,845

    Not sure I am following the logic here, but I name mine whatever i want, usually far away from what the store name is to make it more unique. I don't do social media, but post on DA and a few other niche sites in addition to the commercial  work I do for a couple of publishers. I also use my DAZ assets for game design and VR work (personal use)

  • DustRiderDustRider Posts: 2,888

    When I post my art, I am just keeping original store bought names for my characters. What do you do, keep or create a custom name?

    Both, it usually depends on how creative I am at the moment. Regardless of what I do with the name, I do always change the figure with a few additional morphs (often a lot of additional morphs).

    Once we create the art - I mostly post mine to Instagram (CGI_Models) and I have a private site for the nudes. What do you with yours?

    I post in the gallery here, at DeviantArt, and Renderosity. DA is where I post most things, I've been using Renderosity the longest, and I post here ... umm ... just because.

  • WendyLuvsCatzWendyLuvsCatz Posts: 40,202

    if I am doing a ArchVis walkthrough type render of a set I usually name it by its name and often the PA as credit is usually expected if you are doing that by others watching on Youtube, likewise the music I use.

    I do a lot of those simply to explore the content I bought and for others to look at who are into 3D and watch my videos.

    Otherwise I would hardly render a lot of it.

    I tend to reuse the same stuff if doing art!

    Videos with a plot not so much, those usually have far too many assets to name.

  • KeithHKeithH Posts: 338

    I find using the same name makes it easier for me knowing which model I used to know what to go back to later. laugh

  • TheKDTheKD Posts: 2,711

    I just name everything george.

  • KeithHKeithH Posts: 338
    TheKD said:

    I just name everything george.

    laugh LOL

  • JVRendererJVRenderer Posts: 664
    KeithH said:
    TheKD said:

    I just name everything george.

    laugh LOL

    or name them "Alan Alda"

  • FSMCDesignsFSMCDesigns Posts: 12,845
    KeithH said:

    I find using the same name makes it easier for me knowing which model I used to know what to go back to later. laugh

    I guess that makes some sense, but then again I never use a stock default figure. All the onea i use are custom with many tweaks and parts of many figures and even a kitbash of textures which is why I probably never thought of using specific names. If I need to know what was used, i just load the scene file and look at the assets used. I also save lots of shaping and material presets for ones I like that I might want to use later.

     

    TheKD said:

    I just name everything george.

    LOL, I'd like to see your saved file folder (george1 on rooftop, george 4 in building, george 17 on horseback, .......)

  • MelissaGTMelissaGT Posts: 2,611

    I tend to use song titles for mine...the song that inspired the piece. 

  • KeithHKeithH Posts: 338

    I am at a point I want to make a story using eight of the characters I created. I want to start with these four. I got them from another site - I want to give them names that are not the stock names.

    When creating characters I use the stock names to help me know which character I originally used.

    Now struggling with names. LOL

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  • lilweeplilweep Posts: 2,748

    >cant think of names

    >wants to make a whole story

  • ArtAngelArtAngel Posts: 1,966
    KeithH said:

    Should be obvious but want to be sure.

    When I post my art, I am just keeping original store bought names for my characters. What do you do, keep or create a custom name?

    Once we create the art - I mostly post mine to Instagram (CGI_Models) and I have a private site for the nudes. What do you with yours?

    Thanks and have fun

    I once viwed a look inside peak, at a book, that used all all Daz 3d characters with the original names (the names that the PA artists, or Daz, gave the characters/figures) intact. I  wondered if the storyline was as unoriginal and skipped viewing the rest of the preview. Using Daz models is like adoping children. You give them a different, original name that comes from the heart and interject a little of you into their growth towards more unique stronger (or weaker) characters.

  • GordigGordig Posts: 10,613

    I recently started world-building for a story, with character names influenced by the (fictional) languages they speak. Even before that, though, I tended to give my characters names, for my own amusement more than anything. I had a few recurring characters in my renders, but even one-offs often got names. 

  • WendyLuvsCatzWendyLuvsCatz Posts: 40,202
    edited March 2020

    well my characters certainly get their own names and I usually swap materials at the very least if using preset ones, they are actors in my videos and I could if I wished use their DAZ names in credits I guess, I have actually done that ie Bobby the Pirate king played by Buddy M4 etc.

    I just thought was referring to the file titles of the renders and if its a background I rendered usually contains set names so I know.

    An art work usually gets some actual name like guy in a thong by the beach

    Post edited by WendyLuvsCatz on
  • AsariAsari Posts: 703
    I use whatever is on my mind when I save the file. So sometimes a scene featuring my newest acquisition from the store is named scirocco because I just read the word in the magazine and I like it.
  • https://www.behindthename.com/ is a great site for finding names.

  • SevrinSevrin Posts: 6,313

    All my females are Hermione and all my males are either Harry or Ron.

  • Fae3DFae3D Posts: 2,854

    I tend to use the original names for characters I don't use any morphs on, but if I morph very much at all, they usually get new names.

  • Griffin AvidGriffin Avid Posts: 3,822

    So I assume you are naming the Piece of Art after the figure and not the scene, as in -

    "Mildred" as opposed to "Mildred Walking Down Rainy Avenue" or "Nude Woman Thinks about Life"

    I agree with the rest that if you use the figure, pretty much, as is- then it makes sense to keep the name the same.

    Once you start messing around a bit, it's not really, really THAT original figure anymore so it could become misleading to someone who thinks that buying the store asset gets your figure .

    - I woudl expect you to have more than one version of any rendered image. The largest one you did, untouched, pure render, and then the one you cropped or reduced in size to fit the gallery and/or has a watermark, artist signature or link to your website/portfolio, etc....

    Me, personally, I keep notes for me stuffs and since there's a Photoshop session for almost everything, I name the layers- sometimes with better descriptive names in case I need to reverse engineer something.

    Although this is artist preference, I think you should come up with a system. My Daz Studio rarely crashes, but I'm still in the habit of making several saves during the working process.

    So it might be...

    Mildred Portrait 01 Model loaded

    Mildred Portrait 02 hair is Luth silky and deforce blanket

    Mildred Portait 03 couch and fruit_everyday_snacks

    Mildred Portrait 04 light try a Elianek a okay

    Mildred Portrait 05 light try a Elianek b better

      - and keep going

    eventually it might end at "Mildred Portrait 10 better angle"

    ------------

    And on an artsy fartsy note, it might be prudent to eventually separate your art from the assets used.

    People aren't really interested in seeing your assets, they want to see what you do with them.

    -----------

    For the person stuck on names, there are random name generators for every style, ethnicity and genre.

    Keep hitting regenerate until a name leaps off the page or matches your vision.

  • LorraineLorraine Posts: 905
    TheKD said:

    I just name everything george.

    Like my Dad naming all his grandchildren 'Fred' laugh

  • kyoto kidkyoto kid Posts: 41,931
    TheKD said:

    I just name everything george.

    ...yes

  • kyoto kidkyoto kid Posts: 41,931

    I tend to use the original names for characters I don't use any morphs on, but if I morph very much at all, they usually get new names.

    ...I think the only time I ever used the original names were in two NVIATWAS pics I did.

    "Nekkid" Vicky In A Temple With A Sandwich

    Neurotic Vicky In A Truck With A Skeleton

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  • kyoto kidkyoto kid Posts: 41,931
    edited March 2020

    ...I generally name a scene for what it it depicts.  When I do a portrait or proof test of a character I use the name of the character.  I even go as far as changing the name in the Scene Tab to that of the character I am working with (I also save characters I will be using in subsequent scenes as presets under their name).

    Post edited by kyoto kid on
  • KeithHKeithH Posts: 338
    ArtAngel said:
    KeithH said:
    I once viwed a look inside peak, at a book, that used all all Daz 3d characters with the original names (the names that the PA artists, or Daz, gave the characters/figures) intact. I  wondered if the storyline was as unoriginal and skipped viewing the rest of the preview. Using Daz models is like adoping children. You give them a different, original name that comes from the heart and interject a little of you into their growth towards more unique stronger (or weaker) characters.

    That makes total sense. 

    https://www.behindthename.com/ is a great site for finding names.

    Cool Thanks :) 

     

    This is fun - thank you

     

  • MimicMollyMimicMolly Posts: 2,322
    edited March 2020
    lilweep said:

    >cant think of names

    >wants to make a whole story

    You can think up an entire storyline, with multiple plots, and still not know how to name the characters. (Obviously, if this is the case, then you don't need to worry about picking any symbolic names.)

    --

    To answer the OP's question, I only use or include the stock character's name in my artistic render titles if I used the stock character without mixing it with other morphs. (I usually adjust the skin settings.) If it is a customized mixed morph character with a skin I found suitable for them, then I make up my own name for the character.

    For my own stories, I do not use stock characters as main characters or important supporting characters. I simply use whatever DAZ assets I have and try to recreate characters from my imagination. I do the same with fan art renders, when the characters are like anime styled and I have to make them "realistic".

    Post edited by MimicMolly on
  • Matt_CastleMatt_Castle Posts: 3,024
    edited March 2020

    I tend to make characters up out of several morphs, but I have occasionally ended up calling characters after one of the shapes used; they're often appropriate names for the character's ethnicity/age, so it's not unreasonable that said name gets stuck in my head.

    "Molly", for example, uses 40% of Zev0's Molly character, and it's a believable name for a young British girl born 2004/2005-ish, so I kept it. Actually, I looked at a list of popular girl's names from the time... she really didn't feel like a Chloe, Jessica or Charlotte (even though I did use a bit of Charlotte 8's shape), and with Molly hovering in the 20-something-th place on the list, it was entirely reasonable.
    And frankly, although the trend is generally a bit more recent than that, I just really didn't want a "special snowflake" name; which to me just seems like a way of dooming your child to a lifetime of "No, it's spelt..." which I get enough with my real surname. ("Castle" is something I borrowed from a few generations back in the family tree to use online).

    That said, I may have been taking the proverbial by calling one character "Viki Severn". (That said, she is a robot character, so in spite of using Vicky 7's face morph, she is still fairly distinct from the original).

    Post edited by Matt_Castle on
  • lilweeplilweep Posts: 2,748
    lilweep said:

    >cant think of names

    >wants to make a whole story

     

    You can think up an entire storyline, with multiple plots, and still not know how to name the characters. (Obviously, if this is the case, then you don't need to worry about picking any symbolic names.)

    this checks out.

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