Requesting production advice, for a cgi movie?

13»

Comments

  • MistaraMistara Posts: 38,675

    i need a serious sounding werewolf howl,

    trade ya a girlie sounding awroo, or a 'hailing frequencies open'

  • mavantemavante Posts: 734
    DKrieger said:

    I've been playing with creating my enviroments and then rendering them with a 360 camera.  Then I take that 360 image back in and use it as the HDR background for close up shots.

    @DKrieger What would it take to persuade you to create a separate thread with a step-by-step walkthrough of how to do that, preferably with some screen grabs? That would be invaluable for any animators here.

    When you do the 360-degree render, don't you have to pull it into Photoshop or some other graphic editing software, and save it out in a special format that makes it work as an IBL image?

    Also, you say you use it for close-up shots. Can the same process work for creating an HDRI you can put a character or props in, not in close-up, and have ground shadows?

  • mavantemavante Posts: 734
    Mystiarra said:

    i need a serious sounding werewolf howl,

    https://www.freesoundeffects.com/free-sounds/wolf-10043/

     

     

  • mavantemavante Posts: 734
    edited March 2020

    Since we are on the subject of animation production in DAZ, does anyone have a good workflow tip for building your animation scene to a pre-recorded soundtrack?  There doesn't seem to be an audio waveform display in DAZ to help line up the animation keyframes to the sounds.

    I'm dealing with this hair-tearing problem with Daz Studio right now. It is a pathetic sadness that the sound input facility was thrown away with 64-bit.

    I'm trying to sync some Greek-goddess types as background singers for a song video (they used to be angels, but they kept flapping their wings into each other), and it has been madening so far. I'm going to try adding a two bar countoff click at the beginning of the song, starting its playback in QT or Amadeus, then jumping into DS and manually putting key frames into the timeline on a Null track, to the beat, for important change points in their mouths and motions. Then I think I can tweak the output with Final Cut Pro's speed ramping. I think. Maybe. Light a candle for me.

    Sheesh ...

    Post edited by mavante on
  • edited March 2020
    Mystiarra said:

    i tried some of these sound proof foams https://smile.amazon.com/gp/product/B078WM2V2L/

    didn't work that great, unfortunately

    can hear the heat pipes pinging and the refrigerator,
    plus all the air traffice from JFK and LaGuardia. and the LIRR diesels.  

    atleast there no crickets this time of year

    The thing about those tiles is that they need to go inside a room that you build. The room would contain an outside room and would be raised on a pallet or wheels. It's roof would not touch the ceiling of the room of the building it is in that belongs to you or your landlord. The inside room has a door and the outside room has a door.

    Sound proofing the room may be overkill though. You would have to add back in a room ambience noise or two. Could be an air conditioner or traffic outside the window. Could be birds outside or neighbours nextdoor getting into a heated argument or heated something pleasant. Any of these five sound effects would be adjusted separately in your digital audio workstation program. Let's say your character is standing at the sink washing dishes in a kitchen. <\p>

    1. Unplug the fridge so the motor doesn't interfere with the recording. Turn off stove fan too. Turn off air conditioner too if running. Don't forget to plug them back in and turn on when done recording. <\p>

    2. The water of the sink makes too much noise while running for the actor to be heard. Record the water running for a minute so you have some choice of sound. Record the clatter of the dishes going into the drying rack. Record the room tone with no water running for a minute. Then record each take of your actor doing his her lines. Don't forget your alternate shots of same line. Long shot at sink. Medium shot putting plate in rack. Close up of dish being washed. Close up of character saying line. Close up turning off water tap. <\p>

    3. You can adjust the individual sounds in Audacity so they don't interfere with what the actor is saying. You can lower the sound of the water so it does not drown out his words. In recording that close up of saying the lines, the water was not running but you added it back in in post production. The room tone goes in so there is no dead sound between this actor talking and that actor talking if there is a slight pause between them. The background noises give a sense of city or country, day or night, season of year. Also lowered while actor talks and then raised back up when not talking. Done right, nobody should know you are doing any of this.

    Post edited by Barefoot Upto My Soul on
  • ArtAngelArtAngel Posts: 1,962
    Mystiarra said:

    i tried some of these sound proof foams https://smile.amazon.com/gp/product/B078WM2V2L/

    didn't work that great, unfortunately

    can hear the heat pipes pinging and the refrigerator,
    plus all the air traffice from JFK and LaGuardia. and the LIRR diesels.  

    atleast there no crickets this time of year

    The thing about those tiles is that they need to go inside a room that you build. The room would contain an outside room and would be raised on a pallet or wheels. It's roof would not touch the ceiling of the room of the building it is in that belongs to you or your landlord. The inside room has a door and the outside room has a door.

    Sound proofing the room may be overkill though. You would have to add back in a room ambience noise or two. Could be an air conditioner or traffic outside the window. Could be birds outside or neighbours nextdoor getting into a heated argument or heated something pleasant. Any of these five sound effects would be adjusted separately in your digital audio workstation program. Let's say your character is standing at the sink washing dishes in a kitchen. <\p>

    1. Unplug the fridge so the motor doesn't interfere with the recording. Turn off stove fan too. Turn off air conditioner too if running. Don't forget to plug them back in and turn on when done recording. <\p>

    2. The water of the sink makes too much noise while running for the actor to be heard. Record the water running for a minute so you have some choice of sound. Record the clatter of the dishes going into the drying rack. Record the room tone with no water running for a minute. Then record each take of your actor doing his her lines. Don't forget your alternate shots of same line. Long shot at sink. Medium shot putting plate in rack. Close up of dish being washed. Close up of character saying line. Close up turning off water tap. <\p>

    3. You can adjust the individual sounds in Audacity so they don't interfere with what the actor is saying. You can lower the sound of the water so it does not drown out his words. In recording that close up of saying the lines, the water was not running but you added it back in in post production. The room tone goes in so there is no dead sound between this actor talking and that actor talking if there is a slight pause between them. The background noises give a sense of city or country, day or night, season of year. Also lowered while actor talks and then raised back up when not talking. Done right, nobody should know you are doing any of this.

    Hubby was in a band 20 years and as a lead guitarist also did studio recordings. We made original recording tracks on multi track recorder with instruments plugged in, for book trailers and music sound tracks. We also worked with Lucas Oil for their race related TV productions. They had a soundbooth, that was a long narrow room with a bench large enough for more than one person, to allow multiple narrators. They would play back all of the video from a selected race and they then they would have their commentators sit in the booth and narrate the blow by blow sequences of the event. The booth was a seperate room, with one large glass window, to view audio mixers reactions/signals, and they would roll the tape and let her rip. When my husband Scott went to record music tracks for musicians making a commercial cds, they had a room with a seperate booth built into a closet area, with a mic and headphones cabled in, for the purity of the vocal tracks. The instruments were plugged into a mixing board. The other way is to to be in a soundproof room and mic the amplifier.

  • edited March 2020
    The window was actually two windows. One inside the booth and one on the outside wall of the booth. The booth might also have insulation between it's outer wall and it's inner wall. There is also a small vent that is bent for breathing air flow. Carpet on the floor. Tiles on the ceiling. A small hole for cables of mic headphone etc to plug into computer outside. You won't hear the fans of the computer.
    Michael voice over.jpg
    1280 x 1024 - 175K
    Post edited by Barefoot Upto My Soul on
  • edited March 2020
    Mystiarra said:

    LUT 

    Make sure your editor and version of it are able to import the LUT. Otherwise do your color grading the old fashion way in post production. Using white balance and exposure value. Adjusting hue and saturation. Copy the ajustment(s) from one shot to the next to save time. Wolf359 mentioned Davinci Resolve by BlackMagic. It is good for color correction color grading, editing movies, mixing audio but requires powerful computer. Free download, no watermark, paid version does much more.

    Post edited by Barefoot Upto My Soul on
  • Mystiarra said:
    I'm curious what your end goal is with the film. Is it just for youtube or vimeo? Or are you going to try and sell it on iTunes and such? If itunes, amazon, google I would first look into doing your resolution at 1289x720, i honestly don't think any platform will accept it anymore at that size, 1920x1080 is the minimum and like Netflix has made it where anything that's a netflix original, has to be done in 4K. Of course if it's for youtube purposes, you're fine. Also, do it in 24 and when you edit it, make sure the timeline is 23.98, i don't even think TV is run at 30fps anymore with HD. So you're just spending more frames rendering. And i would suggest not using robot voices, unless it's an aesthetic choice. Go on LA Casting or Backstage and hire some actors, go non-union so you don't have to deal with with SAG and do that. You can do it remote, most actors here in LA have home setups for voiceover work that they get through agents and such, you don't even need to rent studio time. And if you hire all actors in LA, i don't know if you're here or not, but if not, they can all get together to record and you can FaceTime in to direct them if you're out of state. So much time goes into production, don't let one minor technical thing potentially derail the whole prospects of finding an audience.

    Thanks.

    plan is to sell dvd with Amazon Media on Demand. https://manufacturing.amazon.com/bulk

     i'm in the burbs outside of Manahattan.  I've met a few actors.  too shy to ask them tho.  I don't know enough to not sound like a loser, lol

    I've run into Keanu Reeves, Whooopie. smiley  Dee Snider.  Stephen Colbert.  a few small part actors from law and order, sex in the city.  mann  i would love for Dee Snider to voice a roleheart.

     

    DVD resolution in the USA is only 720 by 480. That should make render time go faster.

  • MistaraMistara Posts: 38,675
    mavante said:
    Mystiarra said:

    i need a serious sounding werewolf howl,

    https://www.freesoundeffects.com/free-sounds/wolf-10043/

     

     

    TY smiley

  • MistaraMistara Posts: 38,675
    edited March 2020

    TY smiley​ to everybody.

    Post edited by Mistara on
Sign In or Register to comment.