Genesis 8, Poser 11 Pro

Robo2010Robo2010 Posts: 56
edited March 2020 in The Commons

I was just about to purchase Geneis 8, when I realized not for poser(s). Doesn't say not for poser, but not listed. I stopped using DAZ Studio 3 after their was no update for a products (plug in) I purchas. I am still using V4, and most of the time, I think V4 is no different then the newer. When looking at textures for pure realism, I see no different, same with poses, hair. The most realistic hair I have ever seen was done by Koz hair that they were made for V3, but people made hair fits for V4. Haven't seen anyone do this for Genesis 8 and new products. Haven't seen very realistic hair since. Some look okay, and making hair for characters is not easy. How would Gen 8, or even Josephene 8 work in poser? Even other products like clothing, hair, poses for poser? Isn't that $ lost? 

Post edited by Robo2010 on

Comments

  • FlortaleFlortale Posts: 611
    edited March 2020

    I just switched from Poser to DAZ.  DAZ is superior to Poser in everyway.  Poser is dead my friend, time to let it go. You can crash course DAZ fast. Just do all the tutorials.  You won't regret it.  Better to do it now than later. 

    DAZ Iray is a lot faster than Poser 11 and produces three times the render quality.

    Trust me, stop wasting your time with Poser.  DAZ is light years ahead of Poser.  There are so many things DAZ can do that Poser can't. 

    I can load custom UV layouts for figures in DAZ.  I can modify multiple materials all at once.  The GOZ is actually stable and doesn't cause DAZ to crash every two seconds.  I can pin any body part,keeping it in place when posing, but in Poser you can't do that.

    Post edited by Flortale on
  • MasterstrokeMasterstroke Posts: 2,313

    No, G8 does not work in Poser, at least not without a lot of hacks.
    I truley recomand downloading Daz Studio, which is free, to check out G8 figures. DS has come a long way.

  • MasterstrokeMasterstroke Posts: 2,313
    Flortale said:

    I just switched from Poser to DAZ.  DAZ is superior to Poser in everyway.  Poser is dead my friend, time to let it go. You can crash course DAZ fast. Just do all the tutorials.  You won't regret it.  Better to do it now than later. 

    DAZ Iray is a lot faster than Poser 11 and produces three times the render quality.

    Trust me, stop wasting your time with Poser.  DAZ is light years ahead of Poser.  There are so many things DAZ can do that Poser can't. 

    I can load custom UV layouts for figures in DAZ.  I can modify multiple materials all at once.  The GOZ is actually stable and doesn't cause DAZ to crash every two seconds.  I can pin any body part,keeping it in place when posing, but in Poser you can't do that.

    I bit my tongue to not say it like you did, but I agree with you completley.

  • SevrinSevrin Posts: 6,313

    To be fair, Poser just had a change of ownership.  I agree that Daz is superior, but we don't know what will happen with Poser in the future.

  • scorpioscorpio Posts: 8,533
    Sevrin said:

    To be fair, Poser just had a change of ownership.  I agree that Daz is superior, but we don't know what will happen with Poser in the future.

    If rendo don't get rid of the call home requirement then they might find that they have finished Poser for good, the improvments are going to have to be stella to overcome that.

  • wolf359wolf359 Posts: 3,934
    Flortale said:

    I just switched from Poser to DAZ.  DAZ is superior to Poser in everyway.  Poser is dead my friend, time to let it go. You can crash course DAZ fast. Just do all the tutorials.  You won't regret it.  Better to do it now than later. 

    DAZ Iray is a lot faster than Poser 11 and produces three times the render quality.

    Trust me, stop wasting your time with Poser.  DAZ is light years ahead of Poser.  There are so many things DAZ can do that Poser can't. 

    I can load custom UV layouts for figures in DAZ.  I can modify multiple materials all at once.  The GOZ is actually stable and doesn't cause DAZ to crash every two seconds.  I can pin any body part,keeping it in place when posing, but in Poser you can't do that.

    Indeed.... To say nothing of posers ancient animation tools and lipsync tools that only works with the wretched Smith micro figures or the crippled, outdated branch of cycles with no interactive viewport rendering like the Real Blender cycles.
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  • FSMCDesignsFSMCDesigns Posts: 12,844
    Flortale said:

    I just switched from Poser to DAZ.  DAZ is superior to Poser in everyway.  Poser is dead my friend, time to let it go. You can crash course DAZ fast. Just do all the tutorials.  You won't regret it.  Better to do it now than later. 

    DAZ Iray is a lot faster than Poser 11 and produces three times the render quality.

    Trust me, stop wasting your time with Poser.  DAZ is light years ahead of Poser.  There are so many things DAZ can do that Poser can't. 

    I can load custom UV layouts for figures in DAZ.  I can modify multiple materials all at once.  The GOZ is actually stable and doesn't cause DAZ to crash every two seconds.  I can pin any body part,keeping it in place when posing, but in Poser you can't do that.

    I bit my tongue to not say it like you did, but I agree with you completley.

    same here. It took me quite a while to come to terms with DS after using poser for years, but now I can't even use poser because it feels so clunky and obsolete

  • nicsttnicstt Posts: 11,715

    It's sad when I see Poser users (or former ones) say such things; I was always impressed what Poser users could achieve.

    ... And at the end of the day, it's results that matter.

     

  • jd641jd641 Posts: 462
    edited March 2020

    I painfully moved over to Studio three months ago, I say painfully because I had 0 content and starting over from 10+ years of collected content in Poser is veeeeeeeeeeeeeeery painful. iray is faster than Posers goober version of cycles but iray isn't perfect either. There's issues with CPU fallback and iray not releasing video memory which is a GIANT pain and compeltely messes up work flow. That said, I had no idea wtf I was doing in Studio but my first few renders looked better than most of the stuff I spent days/weeks on in Poser. That's either very impressive with Studio or super sad for me but the fact is that getting what I want in Studio is very easy compared to the work I had to put in to get my Poser scenes to look good even after all those years learning and growing with the program.

    Also, you can't compare G8 to V4 and say that they look the same. Even with the best textures in the world, V4 will never have the detail and realistic scultping that G8 is capable of.

    I'm not bashing Poser, I love Poser and I really wish it would finally catch up, but besides RTX now being supported in 11.3, I don't know of any other improvements that would matter or sway me to go back.

    Post edited by jd641 on
  • backgroundbackground Posts: 592

    Wasn't there enough fighting over this back in the day? Isn't it time we let people use whichever application they prefer without reopening old wounds?

  • wolf359wolf359 Posts: 3,934
    nicstt said:

    It's sad when I see Poser users (or former ones) say such things; I was always impressed what Poser users could achieve.

    ... And at the end of the day, it's results that matter.

     

    At the beginning of the WORK ,Day it is the tools that matter. I dont need the Daz PA's... However I need the same uniform rigging tools that they use and there are many many good reasons why we are not making content for poser.
  • Richard HaseltineRichard Haseltine Posts: 108,206

    This seems to be an Application war thread - but to answer the question in the original post, neither Genesis 3 nor Genesis 8 are supported in Poser due to its current lack of dual quaternion skin-binding. Some people have switched the figure to use basic skin binding and, with the help of an extra script, managed to get an approximation to the figures working in Poser.

This discussion has been closed.