I have a suggestion

Would it be possible to have a "Pause" button along with the "Resume" for rendering? My computer upgrade hasn't panned out yet and the my old ROG laptop can't handle more than 2 hours of rendering. A pause button would allow me to do long renders without outright cancelling the render and resetting the statistics.

 

Thanks for your time.

Comments

  • darinsardarinsar Posts: 29

    I wouldn't hold my breath.  The makers of DAZ still haven't seen fit add an automatic backup feature, to periodically save the file you're working on in case your computer crashes (which mine has been doing a lot lately).

  • kenshaw011267kenshaw011267 Posts: 3,805
    rinkuchal said:

    Would it be possible to have a "Pause" button along with the "Resume" for rendering? My computer upgrade hasn't panned out yet and the my old ROG laptop can't handle more than 2 hours of rendering. A pause button would allow me to do long renders without outright cancelling the render and resetting the statistics.

     

    Thanks for your time.

    cancel is effectively a pause. No idea why you want the statistics. If your laptop gets that hot that it shuts down there is some issue in it that needs addressing. It should throttle down rather than shutting down.

  • rinkuchalrinkuchal Posts: 38

    cancel is effectively a pause. No idea why you want the statistics. If your laptop gets that hot that it shuts down there is some issue in it that needs addressing. It should throttle down rather than shutting down.

    It is design issue seeing as the GPU and CPU share the same heatpipes and gaming isn't as intense on the GPU as rendering so the temporary solution is to keep my rending time 1 hour max then allowing for cooldown. 

  • TaozTaoz Posts: 10,285
    darinsar said:

    I wouldn't hold my breath.  The makers of DAZ still haven't seen fit add an automatic backup feature, to periodically save the file you're working on in case your computer crashes (which mine has been doing a lot lately).

    You could use a timer that beeps every x minutes to remind you to save, after all it's just clicking a button. 

  • TaozTaoz Posts: 10,285
    rinkuchal said:

    Would it be possible to have a "Pause" button along with the "Resume" for rendering? My computer upgrade hasn't panned out yet and the my old ROG laptop can't handle more than 2 hours of rendering. A pause button would allow me to do long renders without outright cancelling the render and resetting the statistics.

     

    Thanks for your time.

    cancel is effectively a pause. No idea why you want the statistics. If your laptop gets that hot that it shuts down there is some issue in it that needs addressing. It should throttle down rather than shutting down.

    And if you really need the statistics they are recorded in the log file.

  • By statistics I'm going to take a shot and assume you mean progress. Once you leave Daz Studio you will lose your render's progress, as of now there is no way of resuming a render from a previous session.  Cancelling the render is nice when maybe you need your GPU/hardware to cool down for a bit. You can resume the cancelled render only if you haven't closed Daz.

  • nonesuch00nonesuch00 Posts: 18,795

    By statistics I'm going to take a shot and assume you mean progress. Once you leave Daz Studio you will lose your render's progress, as of now there is no way of resuming a render from a previous session.  Cancelling the render is nice when maybe you need your GPU/hardware to cool down for a bit. You can resume the cancelled render only if you haven't closed Daz.

    What you want would mean DAZ Studio flush the RAM of the video card & system RAM that contains the current state of render calculations & the entire scene as prepared & altered as render prep. That is multiple gigabytes in size so I doubt something like that is going to happen soon when most DAZ Studio users have nVidia GPU that do FHD renders in less than 10 minutes.

  • Richard HaseltineRichard Haseltine Posts: 108,975

    By statistics I'm going to take a shot and assume you mean progress. Once you leave Daz Studio you will lose your render's progress, as of now there is no way of resuming a render from a previous session.  Cancelling the render is nice when maybe you need your GPU/hardware to cool down for a bit. You can resume the cancelled render only if you haven't closed Daz.

    or the render window.

  • kenshaw011267kenshaw011267 Posts: 3,805
    rinkuchal said:

    cancel is effectively a pause. No idea why you want the statistics. If your laptop gets that hot that it shuts down there is some issue in it that needs addressing. It should throttle down rather than shutting down.

    It is design issue seeing as the GPU and CPU share the same heatpipes and gaming isn't as intense on the GPU as rendering so the temporary solution is to keep my rending time 1 hour max then allowing for cooldown. 

    Gasming is more intense. A GPU running a game will generally near 100% load. During render its not even close (jsut teh cUDA is doing much of anything).

    You really need to get the thing looked at. If its not reasonably new it might just need the dust cleaned out but a full hard shutdown is not supposed to happen on any lappie.

  • rinkuchalrinkuchal Posts: 38

    No, kenshaw, as far as my experience goes it is a desgn issue on the cooling as both GPU and CPU SHARE the heatpipes. The higher temps on the GPU will trigger the CPU sensors faster than the GPU hits its throttle temps. No amount of cleaning will fix this. CUDA apps will push GPUS harder than any PC game i played running at 1080p mid settings.

    Anyway, thanks for the feedback.

  • By statistics I'm going to take a shot and assume you mean progress. Once you leave Daz Studio you will lose your render's progress, as of now there is no way of resuming a render from a previous session.  Cancelling the render is nice when maybe you need your GPU/hardware to cool down for a bit. You can resume the cancelled render only if you haven't closed Daz.

    or the render window.

    Thank you for adding this. After that render window closes it's just "Save the last draw" but nothing more in terms of resuming @rinkuchal.

    rinkuchal said:

    No, kenshaw, as far as my experience goes it is a desgn issue on the cooling as both GPU and CPU SHARE the heatpipes. The higher temps on the GPU will trigger the CPU sensors faster than the GPU hits its throttle temps. No amount of cleaning will fix this. CUDA apps will push GPUS harder than any PC game i played running at 1080p mid settings.

    Anyway, thanks for the feedback.

    Regardless of CUDA based apps or games, a laptop is a heat trap. Gaming you can get away with as most newer laptops are manufactured considering they might be used for gaming since pc gaming is more mainstream than ever. Now in terms of CG work, especially rendering; whether CUDA or CPU based a laptop is the last thing you want to go with so you may want to look towards getting a desktop. All of this is not even taking into consideration how much you are iray previewing, the temps in your room, dust build up and whether you have your laptop in a well ventilated area. Regardless, I wouldn't recommend a laptop even if you had all those factors worked out.

  • kenshaw011267kenshaw011267 Posts: 3,805
    rinkuchal said:

    No, kenshaw, as far as my experience goes it is a desgn issue on the cooling as both GPU and CPU SHARE the heatpipes. The higher temps on the GPU will trigger the CPU sensors faster than the GPU hits its throttle temps. No amount of cleaning will fix this. CUDA apps will push GPUS harder than any PC game i played running at 1080p mid settings.

    Anyway, thanks for the feedback.

    CUDA apps do not as they use less, physically, of the die. I can actually test this myself for any number of scenarios. Furmark stresses the entire GPU and it heats up far faster than a render does. I can then run 3dMark which emulates a game and it also heats up faster than a CUDA application. finally I can play any of the games I have installed, I tried Shadow of the Tomb Raider, Skylines and Battlefield 5, and they all resulted in higher temps than rendering with CUDA. This corresponds to every other test I've seen by people around here as well as the testing done on Quadros, which I manage dozens of. 

    I'll repeat it as I'm trying to save your laptop before it destroys itself. There is something badly wrong. Both GPU's and CPU's are designed to throttle down when they start to overheat. To overheat so rapidly that they shut down would indicate a major failure but taking an hour? That's some sort of issue like dust but it is still an issue.

  • Silver DolphinSilver Dolphin Posts: 1,640

    Most laptop user don't want desktops but Iray is not something you can get away with on a laptop without outrageous cooling. I would suggest getting a laptop with support for external gpu. Not a gaming laptop which are too expensive and they really aren't built for rendering anyway just gaming. I believe HP or Dell has a nice lappy with a new thuderbolt port with more pcie lanes assigned to the thunderbolt port. This way you have your laptop that is portable to work on the go and when you get home just hook up your egpu with desktop video card and render.

  • rinkuchalrinkuchal Posts: 38

    I'll repeat it as I'm trying to save your laptop before it destroys itself. There is something badly wrong. Both GPU's and CPU's are designed to throttle down when they start to overheat. To overheat so rapidly that they shut down would indicate a major failure but taking an hour? That's some sort of issue like dust but it is still an issue.

    My laptop is an ASUS ROG GL502VM-DB71 that uses a i7-6700HQ with a 6GB GTX 1060 released in 2016. It has done what it did since the first time I rendered something complex in Iray with more than one light source. It is a design issue with the cooling since BOTH GPU and CPU are connected on the same cooling heatpipe.

    It doesn't need saving since I've learned not to keep it rendering for more than 2 hours straight, and the games I play on it don't push it as much as DAZ3D Iray. Don't worry about it, my planned desktop is coming and soon it wil be retired to just web browsing and transcoding CDs/Blu-rays. smiley

  • TaozTaoz Posts: 10,285
    edited March 2020
    rinkuchal said:

    cancel is effectively a pause. No idea why you want the statistics. If your laptop gets that hot that it shuts down there is some issue in it that needs addressing. It should throttle down rather than shutting down.

    It is design issue seeing as the GPU and CPU share the same heatpipes and gaming isn't as intense on the GPU as rendering so the temporary solution is to keep my rending time 1 hour max then allowing for cooldown. 

    Gasming is more intense. A GPU running a game will generally near 100% load. During render its not even close (jsut teh cUDA is doing much of anything).

    I have no experience with gaming, but when rendering the load on my factory overclocked GTX1070 is about 99.5% average ("Current" reading shifts constantly between 99 and 100%).  Temperature rarely goes over 60 degrees C though (well cooled case) so no serious problems and never any shutdowns because of overheating.  It's been working fine for 3 years now.


     

     

    gtx1070_temperature.png
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    Post edited by Taoz on
  • kenshaw011267kenshaw011267 Posts: 3,805

    I have no idea what GPU load actually measure but the actual GPU stats are pretty clear that the GPU is not at 100%.

  • TaozTaoz Posts: 10,285

    I have no idea what GPU load actually measure but the actual GPU stats are pretty clear that the GPU is not at 100%.

    So you're saying that GPU-Z is not reporting correctly?

  • kenshaw011267kenshaw011267 Posts: 3,805
    Taoz said:

    I have no idea what GPU load actually measure but the actual GPU stats are pretty clear that the GPU is not at 100%.

    So you're saying that GPU-Z is not reporting correctly?

    I'm saying GPU load is not a total of all GPU activity. Otheriwse the other stats would also be near 100% and they're not.

  • EZ3DTVEZ3DTV Posts: 1,494
    edited March 2020

    This comes back to the same dillema, why do people pay more for a laptop that is weaker and non-upgradeable than the same amount of money for a desktop which would render rings around the laptop?

    People are spending thousands on phones too which do even less...

    If you want to be a media creator don't buy a laptop... 

    Some people say, I want to start a music studio! Then they buy a laptop, twice as expensive and twice as weak as a the same priced desktop.

    Portability is not worth the steep price. So you can't show off your desktop at the library or on the train... 

    Show off your art and not your hardware...

    Work at home...

    When you are away from your desktop, use that time to promote your art instead on a cheap laptop or phone.

    Put every last dime you have into a desktop workstation and forget about everything else.

    It will take about ten years before laptops will be viable workstations. Even then, desktops will still have certain major advantages, especailly when it comes to lots of extra high speed storage.

    People who want to create art spend $1000 on a phone and $200 on a chromebook, just the opposite of how it should be.

    If you are on a budget, spend $200 on your phone and $1000 or more on your PC.

    A really good 3D workstation costs around $5000. Just sayin'.

     

    Post edited by EZ3DTV on
  • rinkuchalrinkuchal Posts: 38

    Most laptop user don't want desktops but Iray is not something you can get away with on a laptop without outrageous cooling. I would suggest getting a laptop with support for external gpu. Not a gaming laptop which are too expensive and they really aren't built for rendering anyway just gaming. I believe HP or Dell has a nice lappy with a new thuderbolt port with more pcie lanes assigned to the thunderbolt port. This way you have your laptop that is portable to work on the go and when you get home just hook up your egpu with desktop video card and render.

    Sadly, my laptop does not support eGPU via Thunderbolt. I've looked into an M.2 to PCIe adaptor but was found it to have too many steps to be practical for me. Besides, I want an AMD CPU, but plans did not survive contact with real life, so I wait. cool

  • kenshaw011267kenshaw011267 Posts: 3,805
    edited March 2020
    rinkuchal said:

    Most laptop user don't want desktops but Iray is not something you can get away with on a laptop without outrageous cooling. I would suggest getting a laptop with support for external gpu. Not a gaming laptop which are too expensive and they really aren't built for rendering anyway just gaming. I believe HP or Dell has a nice lappy with a new thuderbolt port with more pcie lanes assigned to the thunderbolt port. This way you have your laptop that is portable to work on the go and when you get home just hook up your egpu with desktop video card and render.

    Sadly, my laptop does not support eGPU via Thunderbolt. I've looked into an M.2 to PCIe adaptor but was found it to have too many steps to be practical for me. Besides, I want an AMD CPU, but plans did not survive contact with real life, so I wait. cool

    There are eGPU's that just need USB 3. Interfaces slower that that really won't work for a GPU.

    As to m.2 to PSIR I'm guessing you mean some kind of cable to turn the 4 lanes connected to the m.2 slot into a standard pcie slot. If you want to connect and disconnect to an GPU, and then have a closed laptop afterwards yes, there would be a lot of steps.

    Post edited by kenshaw011267 on
  • TaozTaoz Posts: 10,285

     

    RexRed said:

    This comes back to the same dillema, why do people pay more for a laptop that is weaker and non-upgradeable than the same amount of money for a desktop which would render rings around the laptop?

    People are spending thousands on phones too which do even less...

    If you want to be a media creator don't buy a laptop... 

    Some people say, I want to start a music studio! Then they buy a laptop, twice as expensive and twice as weak as a the same priced desktop.

    Portability is not worth the steep price. So you can't show off your desktop at the library or on the train... 

    Show off your art and not your hardware...

    Work at home...

    When you are away from your desktop, use that time to promote your art instead on a cheap laptop or phone.

    Put every last dime you have into a desktop workstation and forget about everything else.

    It will take about ten years before laptops will be viable workstations. Even then, desktops will still have certain major advantages, especailly when it comes to lots of extra high speed storage.

    People who want to create art spend $1000 on a phone and $200 on a chromebook, just the opposite of how it should be.

    If you are on a budget, spend $200 on your phone and $1000 or more on your PC.

    A really good 3D workstation costs around $5000. Just sayin'.

    +1

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