Genesis 8 Male; Changing facial/head proportions using scales on the rig?

Long story short, I'd like the ability to change the proportions of different features of the face directly and something I've noticed is that I can apply x/y/z scales to the different parts of the face rig in order to change things around.

If I wanted to make the mouth bigger/wider would it be possible for me to get there just by applying scales to the different parts of the facial rig? Which ones? Same with the eyes.

Comments

  • Matt_CastleMatt_Castle Posts: 3,013

    I wouldn't recommend this unless you're going to export the result and then reimport it as a proper morph. My suspicion is that a lot of pose and expression presets will reset those controls.

  • nonesuch00nonesuch00 Posts: 18,753
    Diaspora said:

    Long story short, I'd like the ability to change the proportions of different features of the face directly and something I've noticed is that I can apply x/y/z scales to the different parts of the face rig in order to change things around.

    If I wanted to make the mouth bigger/wider would it be possible for me to get there just by applying scales to the different parts of the facial rig? Which ones? Same with the eyes.

    You can play with the PoserPose tool. It can really make big distortions but you need to have an eye for digital 3D sculpting. There are definately easiler ways though (DAZ Origins Head Morphs products for one of many).

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