Daz Iray "Subsurface Shader Base" issue
jorge dorlando
Posts: 1,159
in The Commons
Hi everyone!
my problem:
I'm trying to make an object look like this sss surface base material but so far without success. I wanted a tip on that, please!
If any of you, carry a cube in the scene, and apply this material Subsurface Shader Base can you immediately get the look of the image below in the attachment?
I was wondering how, because even looking at the manual, I can't get to that.

Comments
Do you mean this product: https://www.daz3d.com/subsurface-shader-base (part of the Daz Studio Pro content bundle)?
It's for 3Delight renderer, not Iray. You should be able to get a result like that from Iray with Iray shaders, but I can't tell you how. Maybe this product would help: https://www.daz3d.com/subsurface-workshop-sss-shaders-for-iray
ETA: You might even get enough hints to make a start with the Iray Ubershader Base yourself (without purchase) by reading the pdf guide that comes with that product available on the ReadMe page here: http://docs.daz3d.com/doku.php/public/read_me/index/24199/start
These wax shaders are on sale right now. The paraffin ones look pretty close to that.
Oops !! Wow, I can't believe I spent an entire day, trying, and trying ... Without even considering that it might not be for iray .... Wow! Thank you so much for reminding me of this!
Thank you for letting me know about this product! Looking over there now, he really has one in the color I need.
However, before deciding to buy it, I will follow the "Melaniel" tip to try the pdf, get the result without buying one.
if in the end, I don't "get it", I buy the one you mention
Some parts of the Iray shader overrides other parts, which means if you have some things set, you won't any get SSS.
I'll just upload a quicky tut for you, easier to do than read. Sorry about the size, wrote it for myself for when i forget.
In addition, any cutout opacity overrides refraction....
Wow!! This is already worth a thousand words!
thank you