Strange Teeth
in The Commons
The HD Steven character seems to have strange teeth. His teeth are rippled on the bottom edges. I don't really mind the small gap between the two front teeth, but the bottom edges of his teeth look like a saw. Are they supposed to look like this? I've seen it happen on a couple of other characters as well. What could be causing this?

Comments
I don't own that character, but often that distortion means the the PA creating the character forgot to remove a mouth morph before exporting and sculpting his/her changes. Submit a help request and hope that the PA will fix it. If it is an older character, your chances of getting a fix are probably slim.You can return the product for a refund if you bought it within the last 30 days.
I've run into this same exact issue with other RY characters...it's the HD slider that causes the problem. Sadly, the only way I've come around it is to use the HD slider from another character.
One of the morphs is causing that. It happens fairly frequently I have found.
try turning off mouth realism if it is dialed in
That's how mine are except even more saw teeth than that character. It's normal for many people. On the model there though the upper two front teeth do have something else going on I've never seen before but that doesn't means others don't have that going on.
Thanks for feedback. Maybe I'll put in a ticket to see if they can fix it.
Other solution.
https://www.daz3d.com/forums/discussion/comment/5306971