Help Needed - Eye distortion with GenX2

SymmsSymms Posts: 35
edited January 2020 in The Commons

I'm having trouble with a few transfers from G2 to G3. Some (like Brodie 6) worked fine (minus pupils for some reason, but I know where to manually fix that), but Michael 6 and Gianni 6 have weird problems with their undereyes. I tried digging into the Parameters and Shaping tabs to find if it was an eyeball poking through or something, but I couldn't find where the problem is. That makes me think the problem is with something I selected in GenX2. I tried reading the documentation but it didn't help me figure out where I messed up...or what option I need to toggle to get the eyes to stop being weird.

Thanks for the help, everyone!

Post edited by Symms on

Comments

  • Noah LGPNoah LGP Posts: 2,617
    edited January 2020

    You can reset the shape and position with Software - Eye & Jaw Morph Fixer for Face Morphs

    and adjust manually the eyes.

    Post edited by Noah LGP on
  • SymmsSymms Posts: 35

    Didn't fix the issue. It fixed a completely different issue, so that's a plus, but I'm still having the same under eye puff problem.

    I had some success doing a manual transfer before, but it gave me screwed up eyes. I just tried the manual transfer again then used the Morph Fixer you linked, and that gave me this new problem. (I made some additional tweaks in the Morph Fixer and redid it, but it never completely got rid of the texture poke thru.)

    That kinda makes me think that GenX tried to automatically fix the eyes but did it too early in the process or something and made the face shape get weird...whereas the Morph Fixer just pokes through instead of stretching out the face. (Not sure since the technical side of Daz still eludes me, but it looks like the errors are in roughly the same spot, just with different kinds of screwiness.)

    I've been digging through the forums to try to figure out if there's a hint anywhere...but I'm still not finding anything.

    I'd like to completely remove the eye morphs entirely and do that later, but I can't figure out how... Thoughts?

    manual 2 to 3 then MorphFixer.PNG
    983 x 622 - 1M
  • Noah LGPNoah LGP Posts: 2,617
    edited January 2020

    Adjust the position of each eye (X translate) - Select one eye and use the Posing tab parameters to move it.

    You can also change the scale.

    Post edited by Noah LGP on
  • Noah LGPNoah LGP Posts: 2,617
    edited January 2020

    Note: SloshWerks already did Michael 6, Darius 6, L ee 6, Scott 6 and Gianni 6 for Genesis 3

    https://www.daz3d.com/genesis-2-legacies-for-genesis-3-male-heroes

    Post edited by Noah LGP on
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