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throw in a scantily clad man-dudes or 2?
filters built in?
i hesitating on the price of the thing, but if it can filter out ambient noise, would be worth it
Great answer! Thanks.
I was just using an example for the 10 hours so that math would be easy. LOL.
I suspect it'll take me all of 3 hours to do a 15 minute blurb. It's for an industry video. Client writes the narrative and makes the video, I read it then overlay my work on the video with music, etc. I currently charge $50 for about 1-2 hours of editing work. Nothing substantial usually but it depends on how sloppy the source is. Some take longer than others. Client isn't too picky and the work is super simple. I don't have a ton of tracks that I'm working with. Header/trailer, music, voice, video. No effects and I'm not trying to match anything (thank the heavens). Baby's first editing gig.
I think, for a 15 minute video demo I'll do $50 for the editing and $100 for 3 hours of VO to get the audio right. Probably won't take me that long but with back and forth with my client...who knows?
Thanks for the information. That's great! And hey, if you need any VO work...I'm cheap!
i'd scrounge up 50/ph somehow for peter cullen
important lesson in this
How Star Wars was saved in the edit
I paid $200 for mine as a promotional offer when it first came out a few years back . Mine also can run on 2 AA batteries and it has a place for a SD card for storage. I keep a 125 gig SD and have never filled it . I keep it in my back-pak and take it with me everywhere. I get so many great sounds and the built filters work great most of the time. That is why i recomemended it.
I would STRONGLY suggest you look for a different platform for any kind of serious animation. DS was not built for animation and while it does technically have the ability you'll have more less hair than frames by the time you're done.
I'd look into porting models into blender or maya at the very least. I've heard OK things about iClone but I don't own it so who knows.
Really less hair? Hahaha I always found it fun to animate in daz , Yeah your right its not drop and drag and it maybe not a pixar quality type animation unless you have the patient of Job . But never the less you can animate daz assets in daz studio. I do it all the time and i still have a full head of hair
. when it comes to animating in daz you just have to look at it as a puzzle and have some patients . its take time to animate in any software so patient is really the key. & with pre built ready made assets in the daz store its pretty seamless to animate in daz So there is. no importing this to make it work in that to get the same results if you had done everything in daz studio to begin with. Maya just cost way to dam much & and you will most likely need a to have team to complete any animation of any size or importance.. and Iclone is running around $199 for iclone7 or $379 for the pipelne pro addon & you still need to relearn how to animate using those software. Plus they do not play well with daz assets. I mean really no body just learns a single 3d software and think I'm good to go, ready to use any other 3d software i choose without having to learn it. Yeah right i wish... You could go with Unreal for free and it has pretty good results for animation . but its back to that learning steep curve & that dredded import this asset to make that asset work in this software thing again. Besides if you are good at keyframing on a blender or maya timeline, then a daz timeline won't be so bad to keyframe animation .
I can animate with daz better than I can with poser, even though i started with poser. it may take a little more old school work arounds because daz is not a drop and drag 3d software like icone. and lacks a few tools that would make the job easier. like maya. . But it is very do-able. I believe its all really has to do with preference of what your use to working with & like to use for software. or what your willing to spend in $$ & time to relearn it. have you ever notice how much Maya FXB assets cost lately?
I've been hobby animating daz for years & its a lot of fun
Something fun to watch
That's the H2N from the sound of it. The Live Trak 8 just came out in November and has all of what you described except the built in mics, but also records 12 channels, works as a full 8 channel studio mixer (with audio effects, reverbs and 6 massive sampling pads,) can record to either an internal SD card or send the audio directly to your computer via USB... or do both at the same time, delivers phantom power to six pro mics at once, can send three different audio mixes live to three different headphones so actors don't have to hear their own voices in their phones, control most computer audio programs with actual physical slide controls, and runs off either 4 AA batteries or a usb input, so I run mine off a $25.00 portable phone charger that will run it for over a day.. Oh and the part that makes it fun for vlogers is that it can also record directly off a phone, playing the audio out loud but canceling out any feedback via a custom electronic circuit. All for $400.00. The thing is utterly nuts and the audio quality is... well, don't take my word for it, check out the videos and audio at Sweetwater sound
Buy
yes the zoom H2n is the one i have I got it as a kit that came with everything USB cables Mic stand Wind shield etc.. the only reason i got it was because it was o portable that I can carry it with me everywhere. it even has a little zip up leathr travel case. The live trak8 looks awesome But for $400 I am not ready for a upgrade yet. and I can port .wav or mp3 sound with a USB cable from the H2n to PC as well connect to a cell phone or a bigger sound board. . I like that it has built in mics I can switch from 2 to 4 channel stereo where i can sit it in a middle of a room and record a crowd or a concert etc. . its a few years old but it still works great for my needs
I'd agree, but the fact is that animation is a pretty subjective thing and not only have shows animated in DS and Poser been successfully released via streaming services like Amazon Prime, but at least one Poser generated show, RWBY was a true commercial success that was released internationally, even getting dubbed into Japanese and becoming a hit in Japan. They did eventually move to producing the show in Maya, but the design aesthetic is still based on the original look and Poser limitations. And honesty, as rough as DAZ animation can sometimes be, it's still better looking overall than that first mo-capped Spiderman animated series. So while I personally recommend shooting just a trailer first to explore the workflow, at least the original poster is trying to make something rather than just fantasizing about it.
I never saw a clip of that Spiderman series before. I think it looks pretty good except there is a style mismatch between Spidey & everyone else.
found these FREE Production Design Worksheet https://www.studiobinder.com/filmmaking-techniques-production-design-tips/
theres something called rule of 6 in editing
i hoping to reduce render time by not rendering wasted frames
finding out it's important to pick a lighting scheme and stick with it.
the transformers movie uses orange and teal. dont know how they do it tho. light gels?
Color grading.
can color grading be done at render time?
thanks
I've changed the whole color tone of a render just by changing the color used in the 'White Point' in the iRay 'Tone Mapping' section of the Render Settings tab.
white point.
thanks. i looking up these terms lol.
seems like orange and teal is the way to go
https://petapixel.com/2017/02/23/orange-teal-look-popular-hollywood/
LUT
I cannot understand things like lookup tables
its all too techy and complicated for me
I be stoopid
also I mostly render 30FPS as default in lots of stuff then afterwards when I do something 24FPS I think mmm that looks better and wonder why I didn't do it before
Carrara I do 24 as it saves it as a default in preferences
dont get the 60FPS thing at all, my eyes don't notice and the files are ridiculous
some of my software was doing it and I had to find how to change it
Thanks.
plan is to sell dvd with Amazon Media on Demand. https://manufacturing.amazon.com/bulk
i'm in the burbs outside of Manahattan. I've met a few actors. too shy to ask them tho. I don't know enough to not sound like a loser, lol
I've run into Keanu Reeves, Whooopie.
Dee Snider. Stephen Colbert. a few small part actors from law and order, sex in the city. mann i would love for Dee Snider to voice a role
.
Since we are on the subject of animation production in DAZ, does anyone have a good workflow tip for building your animation scene to a pre-recorded soundtrack? There doesn't seem to be an audio waveform display in DAZ to help line up the animation keyframes to the sounds.
I use Carrara which has an audio waveform display
I guess you could resize the window and stick Audacity below the timeline or even a spectrogram image of the wav track
Thank you. I will try something like that. I wish they would put in the waveform display though. I hate having other programs running at the same time because Studio is such a memory hog. :)
That's definately something I what to try to do too but I've not yet. My guess would be Blender if it supports it is our only affordable option.
what do you put on the credit out tro ?
i just used monster rat. "Starring Monster Rat" ?
practice
guess i should pick a screen credits template and stick with it.