Question about ZBrush morphs
I am wondering, I'm migrating to another computer soon. I want to create a character with some product sliders and also some custom ZBrush morphs, then save it as a scene.duf. I am going to do a clean install of everything. If I were to reopen the scene after reinstalling everything, would the ZBrush morphs still show up or would they go away? If they do go away, how would I go about preserving them after reinstalling everything?
Post edited by orokin on

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Unless you save the morphs as morph assets, they will go away. Another way can be to save a scene with them. They can be reused within that scene.
So if I do uninstall and reinstall everything, they'll still pop up if I save the scene with them? How exactly do you save the scene with them or does it automatically do so?
Well, you will have brought them in with morph loader pro, so there are dials and they get saved with a scene. For use outside of a scene, the must be morph assets.
Ok that makes sense, thank you for the information. I have one last question that keeps happening. Whenever I save and exit the scene and come back to it, the morphs that I created using ZBrush have changed and are making the adjustments weird looking. I don't know what is causing this, I am exporting the mesh at base resolution and using GoZ. Not sure what to do or what I am doing wrong. I haven't had this problem before, it just started happening a few days ago.