hi i made a new leather coat i hope it came out good so far

this is the pic i was going for   this is the link to this coat https://www.amazon.com/WOMENS-LEATHER-Ladies-Bomber-Leather/dp/B00GM6J07K?th=1

Comments

  • That coat looks great and pretty spot on! 

  • lasagnamanlasagnaman Posts: 1,001

    thanks so much you think it looks like the pic thats what i was going for i am also working on this one too 

    SEXY SHOULDER RIOE2.jpg
    1800 x 1150 - 1M
  • this is the pic i was going for   this is the link to this coat https://www.amazon.com/WOMENS-LEATHER-Ladies-Bomber-Leather/dp/B00GM6J07K?th=1

    Did you intend for the jacket to not pull in at the waist? Also there is something going on with the left collar.

  • lasagnamanlasagnaman Posts: 1,001

    yeah i did notice that i will fix that thanks for bringing that to my attention 

  • that looks good you should sell that lol

  • Hurdy3DHurdy3D Posts: 1,073
    edited December 2019

    looks good. wink

    would I would love to see is:

    •  open morph
    • dForce support
    • morphs for hanging on coat hanger
    • morph for laying on the ground
    • morph for laying on a chair
    • morph for holding in the hand
    • morph for laying on the arm
    • morphs for put that coat on
    Post edited by Hurdy3D on
  • lasagnamanlasagnaman Posts: 1,001

    the only problem is dont know how to use morphs in other software i wish i did if you can help me walk me through it i would ve glad to add that definitely .i use fit control which is so awesome for clothing.

  • lasagnamanlasagnaman Posts: 1,001

    this is the pic i was going for   this is the link to this coat https://www.amazon.com/WOMENS-LEATHER-Ladies-Bomber-Leather/dp/B00GM6J07K?th=1

    Did you intend for the jacket to not pull in at the waist? Also there is something going on with the left collar.

     

  • lasagnamanlasagnaman Posts: 1,001

    what i can do is open the jacket so you have it open and closed ill make 2 coats that way with fit control you can morph it any way you like 

  • Hurdy3DHurdy3D Posts: 1,073

    the only problem is dont know how to use morphs in other software i wish i did if you can help me walk me through it i would ve glad to add that definitely .i use fit control which is so awesome for clothing.

    I'm a totally beginner, too.

    But I did in the past some easy adjustment morphs for G8 in Blender.

    Basically you just have to edit the mesh in Blender, export it as an object and load the new object via loadmorpher in DAZ into to object as a new morph.

    Important is, that you don't delete or add new verticies. The base mesh has always to be the same.

    Here's a video. Workflow should be the same for cloth:

  • Hurdy3DHurdy3D Posts: 1,073

    what i can do is open the jacket so you have it open and closed ill make 2 coats that way with fit control you can morph it any way you like 

    yes, this would also work yes

  • lasagnamanlasagnaman Posts: 1,001

    Did you intend for the jacket to not pull in at the waist? Also there is something going on with the left collar.

     

    gerster said:

    what i can do is open the jacket so you have it open and closed ill make 2 coats that way with fit control you can morph it any way you like 

    yes, this would also work yes

     

  • Hurdy3DHurdy3D Posts: 1,073

    did you forget to answer?

    you quoted us, but no text wink

  • lasagnamanlasagnaman Posts: 1,001
    edited December 2019

    lol no it works funny on the iphone i’ll respond when i get home from work sorry about that 

    gerster said:

    you quoted us, but no text wink

     

    Post edited by Richard Haseltine on
  • gerster said:

    looks good. wink

    would I would love to see is:

    •  open morph
    • dForce support
    • morphs for hanging on coat hanger
    • morph for laying on the ground
    • morph for laying on a chair
    • morph for holding in the hand
    • morph for laying on the arm
    • morphs for put that coat on

    dForce will handle most of the morphs much better than morphs would. Using dForce to have a garment drape across a chair or fallen to the floor are really easy.

  • Hurdy3DHurdy3D Posts: 1,073
    gerster said:

    looks good. wink

    would I would love to see is:

    •  open morph
    • dForce support
    • morphs for hanging on coat hanger
    • morph for laying on the ground
    • morph for laying on a chair
    • morph for holding in the hand
    • morph for laying on the arm
    • morphs for put that coat on

    dForce will handle most of the morphs much better than morphs would. Using dForce to have a garment drape across a chair or fallen to the floor are really easy.

    best would be a morph that prepare the coat with a morph for dForce. I usuale do such stuff with dForce, but it's always a lot of work to prepare the clothing for that.

  • gerster said:
    gerster said:

    looks good. wink

    would I would love to see is:

    •  open morph
    • dForce support
    • morphs for hanging on coat hanger
    • morph for laying on the ground
    • morph for laying on a chair
    • morph for holding in the hand
    • morph for laying on the arm
    • morphs for put that coat on

    dForce will handle most of the morphs much better than morphs would. Using dForce to have a garment drape across a chair or fallen to the floor are really easy.

    best would be a morph that prepare the coat with a morph for dForce. I usuale do such stuff with dForce, but it's always a lot of work to prepare the clothing for that.

    ? How are you prepping a dForce item for simulation? If you mean setting up an animation to do the sim I don't see how a "morph" would eliminate that.

  • Hurdy3DHurdy3D Posts: 1,073
    gerster said:
    gerster said:

    looks good. wink

    would I would love to see is:

    •  open morph
    • dForce support
    • morphs for hanging on coat hanger
    • morph for laying on the ground
    • morph for laying on a chair
    • morph for holding in the hand
    • morph for laying on the arm
    • morphs for put that coat on

    dForce will handle most of the morphs much better than morphs would. Using dForce to have a garment drape across a chair or fallen to the floor are really easy.

    best would be a morph that prepare the coat with a morph for dForce. I usuale do such stuff with dForce, but it's always a lot of work to prepare the clothing for that.

    ? How are you prepping a dForce item for simulation? If you mean setting up an animation to do the sim I don't see how a "morph" would eliminate that.

    If you put a a shirt or a jeans in it's original pose into a dForce simulation, to get a piece of cloth which dropped somewhere down I get ususally awefull results. I also move a bones, to get into a fitting position before I run the simulation.

  • I've had to mess with the gravity and air resistance numbers to get a "pants around ankles look right but to get a drape over furniture look the most I've ever had to do was rotate the item around so it doesn't drop quite flat down.

  • lasagnamanlasagnaman Posts: 1,001
    edited December 2019

    boy i got to tell you dforce looks so hard to do

    is it difficult.cause i cant figure out how to do it if

    someone can help me that. would be great 

    also i don’t know how to take marvelous designer clothing into daz and use dforce with it. does anyone know. thanks 

    Post edited by lasagnaman on
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