Using dForce clothing as regular conforming clothing?
in The Commons
Hi all,
Just a (maybe silly) question: I've seen there is a lot of very cool dForce clothing (and hair) out there... But upon trying to work with dForce functionality, I have found it is a veruy slow process that does not always get me the results I thought it would... So hence the question: is there any way to use dForce clothing or hair without applying dForce simulations, like "regular" conforming clothing or hair and still make it look good?
Thanks a lot,
Me

Comments
When I first started using Studio back in August I could not get dForce to work properly, all the clothing fell right through G8 figures. I found that most dForce clothing has smoothing which makes it conform very nicely. Add Zevo's fit control and anything with smoothing can be made to look good.
It depends on the item.
Most dForce clothes sold here are also rigged and simply look much better when simulated, but some really require a simulation. Something like this for example won't work properly without it
Hair using dForce cloth (eg this one) often has a special default pose so it can drape properly and won't look good without simulation
Regarding dForce hair it would depend on how it was built.
Are there specific products you'd be interested in?
Hi,
Thanks for the replies! Are there any good tutorials out there on dForce? Because I find it very tricky to use... Also I think I have a rather high end pc to run it (a dual Nvida Titan GPu setup) yet running a dForce simulation does take quite a lot of time... So it might be I'm missing something on how to use it properly.
Thanks a lot,
Me
Apparently there is an issue or you are indeed doing something wrong. In most cases dforce clothing is conforming cliothing also as it has to be rigged if sold here at DAZ. Also in most cases once you fit the clothing to the figure and then pose, you hit simulation (turn off start from a pose first) and a couple of minutes layer it drapes, at least in my experience. The key to a good simulation is making sure the clothing is not intersectiong with any other mesh like the body or hair. If it's for an extreme pose, it's better to do a simple animation, say 60 frames, where the figure starts off in the default pose and ends with the extreme pose. This helps in getting a better drape.
..this is what I was wondering myself. I wish there was a list of what works as conforming and what doesn't. I have old hardware which is not really optimal for using dForce. Even motion blurs in 3DL tak forever.
I have the G8F - G3F clothing converter but have yet to purchase much G8 clothing because so much is dForce.
One outfit I really like (which would be great for one of my story characters) alas has components that require dForce.
https://www.daz3d.com/dforce-minimalist-chic-outfit-for-genesis-8-females
And one I am not sure will work that I'd also like for another character.
https://www.daz3d.com/dforce-hula-outfit-and-pose-set-for-genesis-8-females