G8F Custom Figure White Eyes In Cartoon Shader
Good day to all Dazers.
I messed around with my G8F character's surface properties, particularly with the reflection/translucency weight measurements and now my character has white eyes while viewing it cartoon shaded despite trying to reset it by applying its original MDL base. What am I missing?
Thanks.

Comments
Update: I just noticed that I get this white eye problem with all the figures (genesis 3 and 8) when using the default MDL base.
I wouldn't try Cartoon Shaded for Iray materials, they have markedly different intents.
Still looking to find a solution. It wasn't like this. Any way to revert it?