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My go-to base for muscular curvy is Olympia 8 (the HD Add-On shows the clay render). Then I use the Breast Ultitlies and Glute Utilities by Hellboy for size, though the DO body morphs work too.
Here is a quick render of Olympia 8 body at 100% with Voluptuous at 64% and Thighs Tone at 100%. With both Utilites randomized at 150%. (The head is Tara 2 50% and Gia 8 50%.) It's possible to go bigger than this and push it a little. You can probably use muscularity morphs too.
Did you want the thicc morphs that I gave to wonderland as well? I'll post it here then, for everyone on this thread!
That's a nice shape you made there @MimicMolly .
I would love to have a Mia Sand morph, please do make one for us!
Cool, I'll get on it right away! Though the face is going to take the longest, keep watch on this thread for updates!
Looks like some more shapes to help in making a proper thicc look...
https://www.daz3d.com/z-for-the-love-of-curves-shapes-and-poses-
@kingfisher13
Look up the Thicc Project on CGbytes.
I will say without a shadow of a doubt that it is exactly what you are asking for...
I think OP mentioned they didn't use that set because they're looking for real-world body shapes.
Kingsley HD is a pretty good one. She is made to be short, but if you want her taller, simply change her height or scale. And as her name implies, she is an HD morph. She is not a super model, but she is cute. She was $2 recently during the PA+ sale, so if they do another catch up sale near the end she should be on sale yet again. She is not crazy big like some in this thread, but IMO the first 2 pics posted by the op are not that big, either.
https://www.daz3d.com/kingsley-hd-for-genesis-8-female
I used Kingsley's body to recreate Mei from Overwatch.
To get what you want >>> you need to make it yourself <<<. I like a girl with a little meat on the bones myself.
Yep, this is why it's taking so long, as I need to also make morphs for the leg back-bend as well, but it's her face that's taking the longest as I keep screwing up her smile-morph!
Then you don't understand what he was asking for.
I don't think I even knew about Kingsley before I saw her in the $1.99 sale, but she was an instant buy for me.
That I don't get. I understand the desire for real life body shapes but of course the maximum is going to be exaggerated.
Just, you know, dial to the morph to something like 60-80. There's no reason to put it to maxium. It's why we have sliders.
Hey guys,
I've managed to get some really good, really accurate true thiccness in my characters, thanks to the advice you guys offered. The most useful recommendations it turns out, were the morph sets, I used them to make some really accurate thicc character morphs.
So what assets did you end up using?
Any new updates on your project? Would be able to share? I'm new to Daz3d and I also like thicc models referenced instead of the usual type but having a difficult time finding them.
Hey guys I'm new to this stuff. Is there a way to make thicc characters using default settings? I don't have money to get utilities...
Try the SONSY WEIGHT GAIN SYSTEM over at Renderhub. There is a product for G8/8.1 both male and female as well as G9 figures. The G8F has a supplemental lower body pack of morphs that is mind blowing. Not the mention the creator is a woman, so way more accurate and realistic than some of the other items that have been mentioned.
No, you will need to either purchase some base morphs or find some free ones somewhere. You could always make your own in a modeling app like blender or hexagon