Can we have some basic IRAY lights in DAZ Studio Basic?

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Comments

  • Chohole said:

    I use Malwarebytes, the paid for version and nothing flags up for me,  and neither does my AV react,   That link is perfectly OK

    The site belongs to one of the Daz PAs

    I am also using the paid version along with the new MB browser extension which is why I'm getting the flag... I'll check it out then as it may be a false flag.

     

  • Must admit, since returning to DS after a long break from figure rendering, I have never used 3DL. It also baffles me why the lights default to working properly for an obsolete renderer, rather than defaulting to working properly for the more modern/ current default/ more recent renderer. 

    The OP's solution seems to be a compromise to me. Why not replace the 3DL lights with IRay lights & be done with it? It's highly likely that 3DL will disappear from DS at some point in the near-ish future. That's what happens with obsolete tech.

    I'm not sure what you mean by the lights working with the old engien only. They are room light strength, load them and you need to adjust tone mapping (as you would with a real camera). Upping the strength of the lights is not the best way to go about it.

    That's the whole point of the OP's post. The more recent renderer needs you to fiddle with the lights a lot. The obsolete renderer doesn't. Is this a logical situation to be in? I am convinced that it's irrational.

    Again, there is nothing wrong with the lights - they are reasonable values for use as lights. The issue is adjusting the Tone Mapping to be suitable for different conditions. and I do agree it would be desirable to include some presets to help with that.

    The issue is that the default render settings are outdoor, and the default lights are indoor. So for a non-technical type, the obvious workflow of "add objects, add lights, hit render" results in lights that don't seem to do anything.

  • nonesuch00nonesuch00 Posts: 18,763

    If it's any consolation to us poor hobbyists I have a lot of lighting products and environmental scenes with lighting I've purchased from the DAZ 3D Store and the values they use for iRay lighting is all over the place from normal household wattages to supernova sized lumen values. 

    I can remember about 3 years ago when I first bought all those carnival sets from the PC+ (probably the best PC+ club bargain ever!) and when to UberIray converting everything and then got to the lights. Well I was able to use Wattage value ranging from 5 watts to 250 watts very effectively but something seems to have changed with the iRay renderer since then. 

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