Daz Studio 4.12 - Animation Features

PhilWPhilW Posts: 5,162
edited September 2019 in The Commons

There is a lot of information available on the new Face Transfer feature (which is understandable) but one of the other new features advertised is improved animation capabilities and new IK tool. But I have not seen any information on this or how to use it.  It would be great if Daz would make a short video showing what is available in this area, I am excited to see the improvements in animation capabilities.

Post edited by PhilW on

Comments

  • I second that. I would like to know what improvements were made.

  • marblemarble Posts: 7,500

    +1

  • +1
  • p0rtp0rt Posts: 217

  • marth_emarth_e Posts: 187

    +1 
    Does the IK new features worth updating to DAZ 4.12 or it has the same problems as previous versions with sliding feet, rotating hip and so on?

     

  • p0rt said:

    I believe this has some inaccuracies, perhaps due to being created from a beta version.

  • MistaraMistara Posts: 38,675
    edited September 2019

    there's a dozen daz animations playing youtube ads

    was wondering what version of ds theyz was rendered in, what hardware was used to remder,. amd how long it took

    did they use a commercial built system, like Dell, or they custom built system?

    Thanks.

    Post edited by Mistara on
  • brainmuffinbrainmuffin Posts: 1,276
    Mystarra said:

    there's a dozen daz animations playing youtube ads

    was wondering what version of ds theyz was rendered in, what hardware was used to remder,. amd how long it took

    did they use a commercial built system, like Dell, or they custom built system?

    Thanks.

    Yes, it would be nice to know.

  • ArtAngelArtAngel Posts: 2,020

    +10

    A video, PDF or some sort of documentation would be appreciated and probably hinder brave people, who took a gulp and upgraded (willing to face a learning curve) from rolling back to an earlier version due to unknown workflows.

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