M6 eyes, all the same color?
M6's eyes render as the same colour, everything else looks fine.
Has anyone else run into this?
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M6's eyes render as the same colour, everything else looks fine.
Has anyone else run into this?
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What software and version? Is this the default texture? Do they look different in the viewport but all render the same? What do they look like in renders?
I've attached a screenshot of the face.
Rendered in Firefly
M3 default figure not extra materials.
In DS for a lot of recent texture sets the reflection maps are rather overwhelming the eyes - I would turn their strength down, or if the figure is in a scene take them off and use real reflections instead. It looks to me as if your issue in Poser is reflection or specular settings.