Okay, I give up, how is this effect done? Promo Art, yep.

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Comments

  • fred9803fred9803 Posts: 1,565

    The above attemps to reproduce the affect haven't come to much. Which is probably an indication of the difference between amatures vs professionals. I couldn't do it either but it's nice to know that it can be done so beautifully. Something to aim fo if nothing else. Maybe some day.

  • LinwellyLinwelly Posts: 6,055
    edited September 2019

    there is an inbuilt filter in gimp called soft glow which will achieve the effect you can adjust brightness sharpness and radius of the glow

    see my example

    original

    soft glow

    Bramble_fairy.jpg
    1414 x 2000 - 4M
    Bramble_fairysg.jpg
    1414 x 2000 - 3M
    Post edited by Linwelly on
  • p0rtp0rt Posts: 217
    edited September 2019

    the actual glow is probably just a narrow point light with the intensity/lumens set high

    post processing in photoshop is for poser users

    Post edited by p0rt on
  • scorpioscorpio Posts: 8,533
    p0rt said:

    the actual glow is probably just a narrow point light with the intensity/lumens set high

    post processing in photoshop is for poser users

    Rubbish.

  • You can do everything in post. If using Daz is fun, so is GIMP or PS. It's a step in developing your craft, like adjuting Iray settings. Learning new techniques is part of the enjoyment for me.

    To quote Hamlet, the image's the thing. To catch the eye of the viewer, it's all about the image... not the tool (Daz, Poser, PS, whatever). Whatever it takes to capture the look that you need, you go do that.

    2D animation is the next thing I want to do. 3D in-engine animation is a nice ideal if I had more computing power, but there are many FOSS 2D kits to play with. At the end of the day, what is better than executing on the ideas that you have in your mind?

  • nonesuch00nonesuch00 Posts: 18,729
    p0rt said:

    the actual glow is probably just a narrow point light with the intensity/lumens set high

    post processing in photoshop is for poser users

    Tried that for these two renders. It worked on the Elvis render because of the stage background was near and changed in brightness but it was not as evident for the Mary background because there was no background close enough for the brightness to affect as much.

     

  • p0rtp0rt Posts: 217
    p0rt said:

    the actual glow is probably just a narrow point light with the intensity/lumens set high

    post processing in photoshop is for poser users

    Tried that for these two renders. It worked on the Elvis render because of the stage background was near and changed in brightness but it was not as evident for the Mary background because there was no background close enough for the brightness to affect as much.

     

    its probably down to the simulated physic's of photon's IRAY has for lighting

  • ZaiZai Posts: 289
    edited September 2019

    Works best with images that already have some DOF and light areas behind the subject. You could do the DOF in DS or use a  mask and slight blur in PS.

    I just grabbed a similar stock photo to play with. This was just a low level lens flare plus a warming filter and a small bit of desat in PS.

     

     

    Post edited by Zai on
  • ZaiZai Posts: 289
    edited September 2019

    Here's the one like the last one using the sugar skin technique.  The render was more even lighting and a bit more cartoony but it works. Could add more grain if you wanted in the lens blur settings.

    Post edited by Zai on
  • ZaiZai Posts: 289

    And here's a combo of the two techniques. Lens flare, curves, warming filter plus diffuse glow.

     

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