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A promo is just what it says. to promote the product(s). Promos are to make the product attractive just like TV commercials.
What you want is specifications, which are listed with every products sold. Daz made sure of that before the product(s) go on sale.
Can you imagine every product have clay renders only and only show the product(s) being sold. How boring will the market place be?
What the heck are you talking about? I never even mentioned clay promos! Nor did I say anything about specifications! Maybe I should re-post my original statement?
I'm beginning to think that you're responding to someone else's post. Because whatever you're responding to has no relationship with anything I've said.
"You're not talking about using custom skins on the product that's being sold, are you?
I want promos that reflect what's in the package, not what it looks like with skins that aren't included.
Adding customized clothing and props is okay, I know I'm not buying them with the product."
I don't think you are being as clear in what you are saying as you think you are.
I have been following this thread and it does read like you are asking for promos to be done without skins materials applied.
Maybe you can find another way to restate what it is exactly what you are looking for.
I think what he mean is that when it is a complete character (not only a morph), than That character should only be shown with the textures that comes with it.
Though I don't understand why he felt that was needed to point out, since I don't know of any full character that is being seen with another texture than its own in the promos. I suspect there's some missunderstanding somewhere along the line :) Lord knows I can missunderstand things something horrible at times *laughs*
I think what Chris Palomino meant was that in a promo render for, say, a clothing set, you might use elements from many different characters, and if you list all of them in the credits, people are still going to ask 'What character is it?'
They were obviously not talking about a promo for an actual character for sale.
Folks make demands.
These demands have a cost implication. I prefer to keep the price down and quality up. Time spent listing products used takes away from those, so I prefer they keep it to a minimum.
If i really need to know I can ask in forum or raise a ticket.
It's a fact is it?
It isn’t. I PAY for every single thing in my promos. People should stop speculating about things they know nothing of. It’s embarrassing to watch.. but hey this thread is looking like it’s on it’s way to the lock so I got my comment in ????
Well before the axe falls
PAs please have at least one image showing only the items for sale
a request
We, as PAs, are also customers. Just like customers, we bought our goods to use in those promos. I recently released a product with 70 items listed in the products used. With the exception of the products that are my own, I paid for every single one of them, just like you did. We don't get a benefit from our status unless you mean we have goods to trade with other PAs. That's true. We can. But, you don't have to be a PA to make something to trade with. If you mean the PC+, I can personally assure you that any money "saved" from the membership is spent on buying products. PAs spend a *lot* of money, often times for less prolific PAs, more than they earn.
We do our best to credit when we can, but promos are something that are done over and over again for the same sets. It's ridiculous how many get tossed compared to the ones that get in the store. Sometimes it's just an html error and the credit is there. Sometimes we can't remember what we used, and we didn't save the scene file. Sometimes the scene files get lost, corrupted or deleted. We are hard on our machines. For the most part, we want to link to everything we use because our friends and coworkers made that stuff, and we want them getting the credit. But, just like users that don't credit their used assets in the galleries or DeviantArt or ArtStation, or game devs that get commercial licenses and don't credit what was used in their games, we don't always get it done.
So to sum up, we try to get everything listed. Sometimes our brains don't let us succeed. Sometimes life doesn't let us succeed. Often cats don't let us succeed. Once in a while a pushy dog.
Since I am on a roll for closing threads.... I should get off my duff and make a feature request so that the SKU on the product page links to the Product ReadMe which has a file list so that people could look at the promo, click on the SKU, read the file list and know what is in the product. A line could added that reminds them that only the things in the product list are include and everything else is not. They can then be directed to ask in the forum if they are interested in something that is not the product. The product page could have language reminding people that they are seeing a promo and to consult the file list to see what is included in detail.
If it is the frequently used Summoners Helmet of course it cannot be listed
From my point of view, it's more about...
please, please, please, pleeeeeaaaaaase tell me what is this awesome character you used, i want it too! and clothes, so marvelous set, where you've got it? aaaah!
and the customer getting angry because everything is custom or a product that was given by another vendor so not for sale or discontinued or so reworked as to be a new item and not commercially available...
Daz Deals browser add-on adds a link to the readme on product pages, among other useful features
I am not "deliberately misstating what you actually said". You did say something other than "skins" - this post (the one I quoted) does mention "skins or textures". And that is genuinely my best attempt to interpret what you mean; If you're shooting that interpretation down, I seem to have even less idea what you're actually asking than I thought I did.
I'm autistic, so I'm just sometimes on a completely different wavelength to everyone else. Can you give some kind of example of what you mean? (Although I know the general rule is not to "call out" specific products, some kind of hypothetical descriptions of what a product needs to to comply/might do to break this rule would be very helpful.)
Yeah, the browser add-on is amazing! But it would be awesome to be able to access the read me link through my cellphone as well. ;)
Nah, Matt. It's cool. I'm not a very social person. The best way that I can put it is I want to know exactly what I'm buying, what's included in the package.
For example, https://www.daz3d.com/imari-for-genesis-3-female (A great and versatile character). She comes with five different skins and they're shown in the promo images. If she was shown with a European or African skin, that would be deceptive and wrong, because they aren''t included.
Now look at the last promo image. Does the texture of the horse come with the horse when you buy it?
What horse? There's a horse? Nevermind. It doesn't matter, because the horse is not the product being sold. It's a prop, like the fence or the trees, that is illustrating the utility of the character.
I am actually in agrement with most of the posters here. Nicstt makes a good point, although I know from my own ventures that nothing is 100%. Creating a product is not enough, neither is offering it up for sale. You have to market it, bring attention to it, show what can be done with it, make people want to buy it. And that costs time and/or money. An artist who is creating for income must decide how much their time is worth to them, and allocate their time to all facets of the idea-to-marketplace process to maximize their income.
And hope that their target market agrees with the value they've placed on their time.
I wonder how many products here have been bought because someone saw a promo image that fired up their imagination? Enough to make it more than worthwile, I'm sure.
So what do I want in a promo image? Accurate depiction of the product. At least one image showing it in use. And at least one clay image.
Anything to make the buy/no buy decision easier.
I really appreciate people explaining why PAs don't do this, as I often wondered, and figured it would lead to more cross promo & sales across the store. I know a lot of times I've found myself wanting to buy 'all things pictured', and frustrated by trying to find different items. I do wish there were a more robust search engine with tags to help with this. There have been times I'd look something up by a certain keyword only to find it not listed because it was listed under something else (i.e. looking up bathing suit doesn't capture all the bikinis / swim trunks / etc.).
I also do find that, especially with environments, it's sometimes hard to tell if the promo includes objects not in the environment, as not every object is listed as a standalone object and are sometimes only available in the presets, so the list of what's included doesn't help.
This thread is actually giving me an idea for a really simple April Fools joke for the Daz Store. Any place where ideas for that could be submitted?
https://www.daz3d.com/community/community-publishing ?
I'm very glad that Matt_Castle and Petercay may have figured out they were saying the exact same thing. If a character is the product, no other skins other than the one(s) being sold with the character should be in the promos, and I have not seen a case of that on the Daz store. If it is a morph only set, I typically see the textures used listed someplace. If it is a light set I would expect no postwork that would misrepresent the lights being sold, and I give 100% guarantee that any light sets in the store with my name on them will not do this. I postworked a promo once to smooth pokethrough on a dress on a figure instead of waiting X hours to find adjustment morphs and re-render, but that is it.
Other than that I believe others have covered why it is not always possible to include every single item used, as much as we may desire to do so.