Viewport different size from render

So when I go to render settings/general and alter the dimension preset to something like Square 1:1, the white square shows the right size in Viewport but when I render it does a full Active Viewport render. This has only just started happening, and I have no idea why. Any ideas?

Comments

  • I had a mismatch the other day. Try explicitly settings values in the rest of the size fields, I think that may be what shook it loose.

  • SteveM17SteveM17 Posts: 1,060

    It was a preloaded scene so I wonder if that messed things up? Changed the settings manually bit still looks smaller than in viewfinder.

  • Yes, mine was a preload (actually switching between preloads as I was testing content).

  • SteveM17SteveM17 Posts: 1,060

    When I loaded a scene I'd made myself it worked as it should, so I think it's the preloaded factor that messed things up. I'll mess around with the settings myself, see what happens.

  • FishtalesFishtales Posts: 6,212

    If there is a camera loaded with the scene check to make sure it hasn't got Dimensions turned on.

  • SteveM17SteveM17 Posts: 1,060
    Fishtales said:

    If there is a camera loaded with the scene check to make sure it hasn't got Dimensions turned on.

    So should they be off? Not sure what that does. It's not a setting I've used or altered before. Then again, there are a LOT of settings in Daz Studio that I've never used or messed with! Cheers.

  • FishtalesFishtales Posts: 6,212

    The dimensions set in the camera when switched on overrides the ones in the render panel.

  • SteveM17SteveM17 Posts: 1,060

    The cameras don't have dimensions on, so it's not that causing it. But that is certainly useful to know for the future. I'll just fiddle with the render settings until I get the size I want.

    Thanks for your info, guys!

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