Too Much Glossy Shine
Hey All,
Back again, hoping for some pointers.
Trying to dial back the reflective gloss/shine in eyes and teeth (especially teeth). Funny, but for the longest time couldn't get any reflected light, now keep getting way too much. (see image)
**For the teeth I have set everything in Surfaces that had the word "glossy" in it to zero. Didn't seem to do much. What other settings should I be looking at? Transluscentcy(sp?) maybe? Changing the color/tint doesn't help.
**For the eye reflection I usually just "burn" it in editing, which works fine, but it would be nice if there was a way to tone it down so that editing them wasn't necessary.
As usual, any hints, tips, instructions will be greatly appreciated.
Thanks
Randall

Comments
Glossy weight (determines how much gloss you have on a material).
Metalicity (would be for metal of course ;))
Top coat weight (having a top coat is like having a layer of shiny plastic/laquer/glass over something and determines how much top coat there is)
Glossy roughness, Top coat roughness both determine how "sharp" the glossiness is - the lower the setting, the sharper the highlight. Conversely, the higher the setting, the dimmer and duller (but larger) the highlight.
Dual lobe specular also add's gloss, so the weight would be how much gloss there is.
In a nutshell: weight equals how much gloss a material has. Roughness equals the amount of shine (dependent on weight), whether sharp or dull.
Hope you understood all that :P
Laurie
Oh, and for what it's worth, I don't think the eyes are too shiny. Here are some examples of real people in dramatic lighting. Eyes are very reflective. :) Too little shine tends to make eyes look "dead".
Laurie
Looks to me that a lot of the light is coming from a bright spot light located behind the camera. You can see it in the eye, and also since there are such deep shadows along the shoulder blades.
As Laurie says, for this kind of lighting, this is probably not unrealistic. If you really don't like it, then replace the spot light with a mesh light, or set the spot light to be a sphere instead of a single point, and increase its size if needed.
Thank you so much!!! What great information (especially since some is counter-intuitive). The eyes don't bother me as much as the teeth. I've yet to meet anyone with teeth that shiny, no matter how much tooth bleaching they had.(
)
Thanks Very Much, as well. The lights are usually set as discs or rectangles as I think point lighting throws very hard shadows, but I've never played with spheres, so definitely going to do that. Must confess, haven't any idea what a mesh light is.
Agreed! Clear, straight forward, concise.
What's an OP?
Original poster, so in this instance, you.
If you lived where I live OP stands for Chocolate

So much Better, I love Chocolate.