a quick question for some old texture products(for reptilian and minotaur 6)
in The Commons
those 2 skin materials works outside daz or they are only for daz???
https://www.daz3d.com/amazing-skins-for-the-minotaur-6-hd
https://www.daz3d.com/amazing-skins-for-the-reptilian-6-hd
https://www.daz3d.com/da-saurian-skins-for-reptilian-6-hd
i'm not talking about "license" or anything like that it's just some "products here for what i hear only work inside daz engine due to being only for it's render and things like that, that is my question if they can be exported normally outside daz like others textures or they are made to work only inside daz program like a shader which only work on daz.

Comments
As with any set, you will need to apply the maps in the target application.
hmm but this means which they can be exported to ouside daz right??? they are available to be used outside daz right???, not to work only inside daz right???, i just have to export that texture maps and apply then inside the other engine right?
They appear to be image based, at least for the most part. The maps will be in /Runtime/Textures/Some folder - check the read me's File List
being able to export and working as advertised are 2 very different things.
Looking at the product, it looks like it is designed for use with Daz Studio since most of it is material settings and not actual textures.
i didn't bought it yet exactly because if they are just "light effects" inside daz and not actually texture maps then is no point to buy then, since they will not work outside daz, well then i will not buy then for now since it's looks like they are not really "texture" and more like "effects", if they are "just effect then i can do the same inside unreal without need them.