Indian Elephant - ears&eyes sharp, but body not. why?
in The Commons
somehow depth of field cant be the problem, otherwise the eyes would be less sharp than the body?
i don't unterstand, why not the whole elephant is sharp?
would appreciate help

Comments
Is this Iray? What are your settings in the Render tab? Under the Advanced tab there in the render settings window at the very top look at your texture compression settings. If they're the default they're 512/2048 I believe - try turning them to 1024/3072 or even 2048/4096 and see if the skin doesn't look better for you. You can also add maybe one subdivision to the elephant.
Laurie
@pkleister "somehow depth of field cant be the problem, otherwise the eyes would be less sharp than the body?"
Depth of Field is an area (volume really) that extends some distance from the point of focus, both in front and in back of the focus point.
In this case, if the depth of field is shallow and centered on the eyes, the ears may well be out of focus.
The area within focus depends on a number of variables. Any number of photographic websites will explain the variables in great detail.
thanks for your inputs:
very disappointing.
@allenArt: yes, it is Iray. and your approach seemed very promising to me, but unfortunately it didn't improve the rendering. I believe by now, that @mwoke is right: the product is low-poly and probably not usable for my intentions.
@fastbike1: yes, depth of field is my daily business, that is certainly not the problem.
AM, the producer/developer doesn't seem to care. didnt get a reply in a week
don't know yet, if it is hopeless and I should give up.
once again - thanks for your help.
Please open a Technical Support ticket, providing support is one of the things Daz dos for its cut (if need be they can contact the artist, but this way it only needs to be once per query). Unfortunately I'm not sure what is happenign with your render - if you load something else into the scene with the elepahnt does it render sharply?
......
The texture does look rather washed out, at least in some places, here compared with the old DAZ elephant (that's with 2048/4096 compression threshold).
@taoz thanks very much for the renderings.
in my high-res image it looks even worse and is not usable.
so i assume the low-poly textures are responsible for that.
problem is, the product is not usable for me at all, as i only do high-res stuff
thanks for all your help