Indian Elephant - ears&eyes sharp, but body not. why?

somehow depth of field cant be the problem, otherwise the eyes would be less sharp than the body?

i don't unterstand, why not the whole elephant is sharp?

 

would appreciate help

Comments

  • mwokeemwokee Posts: 1,275
    edited June 2019
    It's frustrating many products are low poly. I use the Photoshop overlay function to create more texture and/or use a brush where I can click and add other types of textures and effects. You might be able to notice some of that in my account gallery pictures.
    Post edited by mwokee on
  • AllenArtAllenArt Posts: 7,175
    edited June 2019
    pkleister said:

    somehow depth of field cant be the problem, otherwise the eyes would be less sharp than the body?

    i don't unterstand, why not the whole elephant is sharp?

     

    would appreciate help

    Is this Iray? What are your settings in the Render tab? Under the Advanced tab there in the render settings window at the very top look at your texture compression settings. If they're the default they're 512/2048 I believe - try turning them to 1024/3072 or even 2048/4096 and see if the skin doesn't look better for you. You can also add maybe one subdivision to the elephant.

    Laurie

    Post edited by AllenArt on
  • fastbike1fastbike1 Posts: 4,078

    @pkleister "somehow depth of field cant be the problem, otherwise the eyes would be less sharp than the body?"

    Depth of Field is an area (volume really) that extends some distance from the point of focus, both in front and in back of the focus point.

    In this case, if the depth of field is shallow and centered on the eyes, the ears may well be out of focus.

    The area within focus depends on a number of variables. Any number of photographic websites will explain the variables in great detail.

  • pkleisterpkleister Posts: 0

    thanks for your inputs:

    @allenArt: yes, it is Iray. and your approach seemed very promising to me, but unfortunately it didn't improve the rendering. I believe by now, that @mwoke is right: the product is low-poly and probably not usable for my intentions.
    @fastbike1: yes, depth of field is my daily business, that is certainly not the problem.

    AM, the producer/developer  doesn't seem to care. didnt get a reply in a week crying very disappointing.

    don't know yet, if it is hopeless and I should give up.
    once again - thanks for your help.

  • Richard HaseltineRichard Haseltine Posts: 108,243
    pkleister said:

    thanks for your inputs:

    @allenArt: yes, it is Iray. and your approach seemed very promising to me, but unfortunately it didn't improve the rendering. I believe by now, that @mwoke is right: the product is low-poly and probably not usable for my intentions.
    @fastbike1: yes, depth of field is my daily business, that is certainly not the problem.

    AM, the producer/developer  doesn't seem to care. didnt get a reply in a week crying very disappointing.

    don't know yet, if it is hopeless and I should give up.
    once again - thanks for your help.

    Please open a Technical Support ticket, providing support is one of the things Daz dos for its cut (if need be they can contact the artist, but this way it only needs to be once per query). Unfortunately I'm not sure what is happenign with your render - if you load something else into the scene with the elepahnt does it render sharply?

  • le-pupele-pupe Posts: 8
    edited June 2019

    ......

    Post edited by le-pupe on
  • TaozTaoz Posts: 10,266
    edited June 2019

    The texture does look rather washed out, at least in some places, here compared with the old DAZ elephant (that's with 2048/4096 compression threshold).

     

     

     

    elephants.png
    1860 x 921 - 2M
    Post edited by Taoz on
  • pkleisterpkleister Posts: 0

    @taoz thanks very much for the renderings.
    in my high-res image it looks even worse and is not usable.
    so i assume the low-poly textures are responsible for that.
    problem is, the product is not usable for me at all, as i only do high-res stuff

    thanks for all your help

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