Papilla mammae "off" relating to mesh

MazhMazh Posts: 499

There are some textures (mostly really well done otherwise) where the nipples are off relating to the mesh morph.

And I'm not talking about stuff used with V4 for G2F or other UVs for other generations, I'm talking about textures and their native UV set.

And this isn't really a question, more some kind of rant smiley, but if someone has an explanation....

Comments

  • Richard HaseltineRichard Haseltine Posts: 109,378

    You could bug report it. If a lot are off in the same way (not impossible if they derive from a common base texture set) then it might be possible to make a special UV set to correct the issue.

  • MazhMazh Posts: 499

    Thanks for answering Richard, saw it at G2F textures from different PAs, was more like wondering why creators who do nice and detailed textures don't care much about proper nipple placement. smiley

  • FSMCDesignsFSMCDesigns Posts: 12,851
    Mazh said:

    Thanks for answering Richard, saw it at G2F textures from different PAs, was more like wondering why creators who do nice and detailed textures don't care much about proper nipple placement. smiley

    Probably because these areas are not that important to them. I have had to contact quite a few PAs at other stores when there wasn't a nude promo and have actually heard that excuse before. Considering there are seam guides, it really isn't that hard to get right.

    One of my fav GF3 skins was like that and after reporting it to CS, the vendor did a quick fix and it was all good after that

  • MazhMazh Posts: 499
    edited June 2019

    Haven't seen it with G3F textures so far, guess it shouldn't happen with an underlying mesh, but it's good to see that CS cares about nipple issues, so thanks for your answer FSMCDesigns...

    Post edited by Mazh on
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