Store nudity?

mmoch25mmoch25 Posts: 145

Is there a policy against nudity on this site? I find it strange that there are male & female figures/textures for sale complete with textures for the genetalia, and yet no images of these exist on the product pages, we really should be able to see the complete product before purchase. You don't buy a new car without seeing the interior first, not the best analogy I know, but it makes the point.

Before anyone says i'ts to protect the children, First, I think 3d art as a hobbie is way too expensive for kids, so I doubt there would be many if any on this site. Second it's way too easy to find nudity & porn elsewhere.

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Comments

  • Cris PalominoCris Palomino Posts: 12,482

    Except that doesn't mean children don't use Studio or look through the store, forums or galleries.

  • mmoch25mmoch25 Posts: 145

    No worries, what is the return policy like then if I was unsatisfied with a purchase?

  • BejaymacBejaymac Posts: 1,942

    IIRC the store is PG rated partially due to the companies they use to process payments, many of these companies wont touch a site that shows nudity, even if it is 3D nudity and not real people.

    Been a long time but iirc there is a 30 day return policy on this site.

  • mmoch25mmoch25 Posts: 145

    Thanks.

  • L'AdairL'Adair Posts: 9,479
    Bejaymac said:

    IIRC the store is PG rated partially due to the companies they use to process payments, many of these companies wont touch a site that shows nudity, even if it is 3D nudity and not real people.

    Been a long time but iirc there is a 30 day return policy on this site.

    Yes. There is still a 30 day return policy.

    And you are also correct about companies that process payments. (I know this from my own experience as a marketing consultant. They don't much like sites that sell tobacco, either.)

  • akmerlowakmerlow Posts: 1,124
    edited May 2019

    So major reason is sponsors, interesting.

    By the way, if we talk about artistic nude (as opposite to erotica), it's already very difficult to do it "right" in photography, and it's even more difficult in 3D, imho.

    First, I think 3d art as a hobbie is way too expensive for kids

    Unlike 20 years ago, nowodays there are more opportunities for low budget enthusiasts. DAZ Studio with base figures is free, and there are plenty of freebies for it out there. Some modelling apps are also free, like Hexagon or Blender. Freeware textures, hdris, etc. etc. on sites like sharecg or this forum's freebie sections. You just need to look harder. Of course it might have less variety comparing to commercial releases in store, and more huge span across legacy figures.

    Post edited by akmerlow on
  • ChoholeChohole Posts: 33,604
    mmoch25 said:

    No worries, what is the return policy like then if I was unsatisfied with a purchase?

    details  available here    https://helpdaz.zendesk.com/hc/en-us/articles/115003500163-What-is-Daz3D-s-refund-policy-

  • Serene NightSerene Night Posts: 17,704

    I think the answer is more that this is the preference of the store owners. There were speculations that it was a PayPal thing but some  mature sites accept PayPal so I think keeping it family friendly is daz3ds decision. 

    I don’t personally think the store is family friendly at the very least it is pg-13.

  • Richard HaseltineRichard Haseltine Posts: 108,072

    I think the answer is more that this is the preference of the store owners. There were speculations that it was a PayPal thing but some  mature sites accept PayPal so I think keeping it family friendly is daz3ds decision. 

    But we don't know how their transaction fees compare.

     

  • ALLIEKATBLUEALLIEKATBLUE Posts: 2,983

    Who says this hobby is too expensive for kids?  Kids have money or access to it these days.  Look at all the marketing targeted to them.

  • akmerlowakmerlow Posts: 1,124

    Who says this hobby is too expensive for kids?  Kids have money or access to it these days.  Look at all the marketing targeted to them.

    As i remember, though, i only ever first could recieve my own debet card only when i entered university, so i couldn't make any purchases online before that.

  • FSMCDesignsFSMCDesigns Posts: 12,843

    I think the answer is more that this is the preference of the store owners. There were speculations that it was a PayPal thing but some  mature sites accept PayPal so I think keeping it family friendly is daz3ds decision. 

    I don’t personally think the store is family friendly at the very least it is pg-13.

    I have to agree. There are ways around things obviously. Remember when we had the other forum that PAs could link to nude promos, even DAZ, but that went away. I try real hard NOT to support any PA at any store that creates characters and will not post nude promos when they can since the skin and those bits are a major part of the product and I need to see what I am purchasing.

     

    Who says this hobby is too expensive for kids?  Kids have money or access to it these days.  Look at all the marketing targeted to them.

    The marketing is targeted at them because they want to grab the parents money. I work for a national retail chain and we always target the kids because the parents usually give in to them, LOL

    Knowing what I do with DS and 3D, I wouldn't let my child use DS unsupervised, LOL

  • mmoch25mmoch25 Posts: 145

    I doubt most parents would give there kids a credit card, and let them spend up in the store, particularly the age group that shouldn't be looking at nudity. If you want a nice variety of content it is expensive, yes Daz studio is free, but that money is made back by most users many times over. If that wasn't the case they would be selling it instead, yes there is a lot of free content out there, some good but most is a bit meh, if you want quality, that costs money, and quality isn't cheap, especially if you want that variety.

  • TSasha SmithTSasha Smith Posts: 27,266

    If I remember correctly, a long time ago, there were a few products with nudity.  It was without warning which was not good, IIRC because those images are also NSFW (not safe for work) or actually any public viewing.  

  • IvyIvy Posts: 7,165
    edited May 2019
    mmoch25 said:

    Is there a policy against nudity on this site? I find it strange that there are male & female figures/textures for sale complete with textures for the genetalia, and yet no images of these exist on the product pages, we really should be able to see the complete product before purchase. You don't buy a new car without seeing the interior first, not the best analogy I know, but it makes the point.

    Before anyone says i'ts to protect the children, First, I think 3d art as a hobbie is way too expensive for kids, so I doubt there would be many if any on this site. Second it's way too easy to find nudity & porn elsewhere.

    There are some sites that show the full figure . those sites have adult content warnings  like renderosity .The daz teams does nt have adult warning labels so they have a strict policy of no nudes, violence or anything political , state it in the Daz EULA  sections 4.0 https://www.daz3d.com/eula

     to bad too because a lot of political satire has made some artist famous and they are fun to read.

     

     

    Post edited by Ivy on
  • Serene NightSerene Night Posts: 17,704

    Children will get stuff with or without a credit card. I had a job at 16 and was workin then. You can buy cards and put money on them, age walls are easy to defeat. It is unrealistic to expect children not to be savvy about this stuff. They come to school with much more technical knowledge than their teachers and parents these days in some cases from a lifetime of internet use.

  • MisselthwaiteMisselthwaite Posts: 961

    My 9 year hold holds his hands in front of my screen if one of my people don't have their clothes on. :-D  On the rare occasions when we shop for clothes in stores, my daughters call anything scanty 'Daz-wear'.  Striking a provocative pose in our house is called 'Dazzing'.  Weirdly part of our lives and lexicon... I think it tells me I've been on Daz too much ;-)  However, as they remind me with great frequency, I let them watch Deadpool so everything else is PG rated by comparison.

  • mmoch25mmoch25 Posts: 145

    Now we are talking about 14, 15 and 16 yo's, I doubt them seeing a T pose of a nude character, is of any concern, at that age they probably know more about porn hub than any of us here, when I mentioned kids I'm talking about 8 to 10 yo's. I doubt at that age they would be searching the Daz store with a credit card in hand, they'd be buying skins for Fortnite. I'm not talking about turning the gallery or site into Renderotica, I'm just saying it would be nice maybe even expected to be able to see exactly what I intend to buy. Even just a picture of the texture map alone would porbably suffice.

  • Richard HaseltineRichard Haseltine Posts: 108,072

    The discussion of kids is perhaps risking getting into forbidden areas. Since we don't know how much, if anything, it has to do with Daz policies can we please drop the subject.

  • outrider42outrider42 Posts: 3,679
    Chris specifically brought up children in his response to the opening question, and openly stated children may be using Daz Studio. His statement did not even cover the topic of payment providers.

    I think its interesting that store pages never disclose that a character model might have nipple textures, or for females how they often have a painted on genital texture on the torso. This torso texture is not part of the genital prop, and sometimes even characters that do not have a specific genital prop texture might still have this torso painted genital.

    What I am getting at here is that there is no parental warning on these elements. Yet Chris openly stated that children may be looking at the store and using Daz Studio. These things would seem to be at conflict with each other, regardless of who makes the purchase decision due to this lack of information. A parent buying things for kid has no way of knowing this.

    How would a parent who uses Daz Studio for themselves set up a child safe version of the app so that their child can use it, too?
  • MisselthwaiteMisselthwaite Posts: 961

    Technically, isn't having any other person - minor, family or not - use your copy of Daz and its content against the user's agreement?

  • EllessarrEllessarr Posts: 1,395
    edited May 2019

    Technically, isn't having any other person - minor, family or not - use your copy of Daz and its content against the user's agreement?

    i think no, because otherwise how you gonna be able to use daz material in game dev, not being a "single person" game dev, for exemple i do have a partner in my development then i must pass to him the daz stuffs for him to program the mechanics.

     

    what you can't do is pass to another and that another sell it as if he own the thing, now if you are working on a team is no issues.

    Post edited by Ellessarr on
  • FSMCDesignsFSMCDesigns Posts: 12,843
    Ellessarr said:

    Technically, isn't having any other person - minor, family or not - use your copy of Daz and its content against the user's agreement?

    i think no, because otherwise how you gonna be able to use daz material in game dev, not being a "single person" game dev, for exemple i do have a partner in my development then i must pass to him the daz stuffs for him to program the mechanics.

     

    what you can do is pass to another and that another sell it as if he own the thing, if you are working on a team no issues.

    DAZ probably needs to clarify this as i was under the impression that each person that acesses a DAZ item has to own the product and have all the licensing. the standard EULA doesn't allow for sharing and since the interactive license is an extension of the standard EULA, I would think that still stands.

  • EllessarrEllessarr Posts: 1,395
    Ellessarr said:

    Technically, isn't having any other person - minor, family or not - use your copy of Daz and its content against the user's agreement?

    i think no, because otherwise how you gonna be able to use daz material in game dev, not being a "single person" game dev, for exemple i do have a partner in my development then i must pass to him the daz stuffs for him to program the mechanics.

     

    what you can do is pass to another and that another sell it as if he own the thing, if you are working on a team no issues.

    DAZ probably needs to clarify this as i was under the impression that each person that acesses a DAZ item has to own the product and have all the licensing. the standard EULA doesn't allow for sharing and since the interactive license is an extension of the standard EULA, I would think that still stands.

     

    Ellessarr said:

    Technically, isn't having any other person - minor, family or not - use your copy of Daz and its content against the user's agreement?

    i think no, because otherwise how you gonna be able to use daz material in game dev, not being a "single person" game dev, for exemple i do have a partner in my development then i must pass to him the daz stuffs for him to program the mechanics.

     

    what you can do is pass to another and that another sell it as if he own the thing, if you are working on a team no issues.

    DAZ probably needs to clarify this as i was under the impression that each person that acesses a DAZ item has to own the product and have all the licensing. the standard EULA doesn't allow for sharing and since the interactive license is an extension of the standard EULA, I would think that still stands.

    fixed some issues in my previous post, but my point was, you can't give to another person to let then sell as if they are the owner, but you can use it on a team let's say you buy the stuffs and made the render then pass to a "partner" to do some "photoshop improviments, like aslong is doing in a team then will be fine.

  • scorpioscorpio Posts: 8,533
    Ellessarr said:
    Ellessarr said:

    Technically, isn't having any other person - minor, family or not - use your copy of Daz and its content against the user's agreement?

    i think no, because otherwise how you gonna be able to use daz material in game dev, not being a "single person" game dev, for exemple i do have a partner in my development then i must pass to him the daz stuffs for him to program the mechanics.

     

    what you can do is pass to another and that another sell it as if he own the thing, if you are working on a team no issues.

    DAZ probably needs to clarify this as i was under the impression that each person that acesses a DAZ item has to own the product and have all the licensing. the standard EULA doesn't allow for sharing and since the interactive license is an extension of the standard EULA, I would think that still stands.

     

    Ellessarr said:

    Technically, isn't having any other person - minor, family or not - use your copy of Daz and its content against the user's agreement?

    i think no, because otherwise how you gonna be able to use daz material in game dev, not being a "single person" game dev, for exemple i do have a partner in my development then i must pass to him the daz stuffs for him to program the mechanics.

     

    what you can do is pass to another and that another sell it as if he own the thing, if you are working on a team no issues.

    DAZ probably needs to clarify this as i was under the impression that each person that acesses a DAZ item has to own the product and have all the licensing. the standard EULA doesn't allow for sharing and since the interactive license is an extension of the standard EULA, I would think that still stands.

    fixed some issues in my previous post, but my point was, you can't give to another person to let then sell as if they are the owner, but you can use it on a team let's say you buy the stuffs and made the render then pass to a "partner" to do some "photoshop improviments, like aslong is doing in a team then will be fine.

    To be honest I did not think this was allowed.

  • Lissa_xyzLissa_xyz Posts: 6,116
    edited May 2019
    Ellessarr said:
    Ellessarr said:

    Technically, isn't having any other person - minor, family or not - use your copy of Daz and its content against the user's agreement?

    i think no, because otherwise how you gonna be able to use daz material in game dev, not being a "single person" game dev, for exemple i do have a partner in my development then i must pass to him the daz stuffs for him to program the mechanics.

     

    what you can do is pass to another and that another sell it as if he own the thing, if you are working on a team no issues.

    DAZ probably needs to clarify this as i was under the impression that each person that acesses a DAZ item has to own the product and have all the licensing. the standard EULA doesn't allow for sharing and since the interactive license is an extension of the standard EULA, I would think that still stands.

     

    Ellessarr said:

    Technically, isn't having any other person - minor, family or not - use your copy of Daz and its content against the user's agreement?

    i think no, because otherwise how you gonna be able to use daz material in game dev, not being a "single person" game dev, for exemple i do have a partner in my development then i must pass to him the daz stuffs for him to program the mechanics.

     

    what you can do is pass to another and that another sell it as if he own the thing, if you are working on a team no issues.

    DAZ probably needs to clarify this as i was under the impression that each person that acesses a DAZ item has to own the product and have all the licensing. the standard EULA doesn't allow for sharing and since the interactive license is an extension of the standard EULA, I would think that still stands.

    fixed some issues in my previous post, but my point was, you can't give to another person to let then sell as if they are the owner, but you can use it on a team let's say you buy the stuffs and made the render then pass to a "partner" to do some "photoshop improviments, like aslong is doing in a team then will be fine.

    Passing a render is not the same as giving someone the 3D files.

    Per the EULA-
    Restrictions on Copying. The Content is provided for User's exclusive use. User does not have the right to provide the Content to others in any form or on any media except as set forth in this Agreement. The Content may be copied in whole or in part for User’s exclusive use.
    Post edited by Lissa_xyz on
  • EllessarrEllessarr Posts: 1,395
    edited May 2019
    scorpio said:
    Ellessarr said:
    Ellessarr said:

    Technically, isn't having any other person - minor, family or not - use your copy of Daz and its content against the user's agreement?

    i think no, because otherwise how you gonna be able to use daz material in game dev, not being a "single person" game dev, for exemple i do have a partner in my development then i must pass to him the daz stuffs for him to program the mechanics.

     

    what you can do is pass to another and that another sell it as if he own the thing, if you are working on a team no issues.

    DAZ probably needs to clarify this as i was under the impression that each person that acesses a DAZ item has to own the product and have all the licensing. the standard EULA doesn't allow for sharing and since the interactive license is an extension of the standard EULA, I would think that still stands.

     

    Ellessarr said:

    Technically, isn't having any other person - minor, family or not - use your copy of Daz and its content against the user's agreement?

    i think no, because otherwise how you gonna be able to use daz material in game dev, not being a "single person" game dev, for exemple i do have a partner in my development then i must pass to him the daz stuffs for him to program the mechanics.

     

    what you can do is pass to another and that another sell it as if he own the thing, if you are working on a team no issues.

    DAZ probably needs to clarify this as i was under the impression that each person that acesses a DAZ item has to own the product and have all the licensing. the standard EULA doesn't allow for sharing and since the interactive license is an extension of the standard EULA, I would think that still stands.

    fixed some issues in my previous post, but my point was, you can't give to another person to let then sell as if they are the owner, but you can use it on a team let's say you buy the stuffs and made the render then pass to a "partner" to do some "photoshop improviments, like aslong is doing in a team then will be fine.

    To be honest I did not think this was allowed.

    well if it not was allowed then the hellblade game from ninja theory(if i'm not wrong) maybe could had problems because they used daz genesis 3 assets into they game.

     

    one thing is you buy the assets (and license) to use in your work even if it's a team, another is buying to "redistribute" to third part" peoples to use into they own works for free using your license, as long it's still part of your work even if a team then no problem.

     

    but i do feel which we are going out of topic with this.

    Post edited by Ellessarr on
  • Sven DullahSven Dullah Posts: 7,621
    Chris specifically brought up children in his response to the opening question, and openly stated children may be using Daz Studio. His statement did not even cover the topic of payment providers.

     

    I think its interesting that store pages never disclose that a character model might have nipple textures, or for females how they often have a painted on genital texture on the torso. This torso texture is not part of the genital prop, and sometimes even characters that do not have a specific genital prop texture might still have this torso painted genital.

     

    What I am getting at here is that there is no parental warning on these elements. Yet Chris openly stated that children may be looking at the store and using Daz Studio. These things would seem to be at conflict with each other, regardless of who makes the purchase decision due to this lack of information. A parent buying things for kid has no way of knowing this.

     

    How would a parent who uses Daz Studio for themselves set up a child safe version of the app so that their child can use it, too?

    Maybe I'm missing something...DAZ is safe for children, because we don't have nudity in the store.

  • EllessarrEllessarr Posts: 1,395
    edited May 2019
    Chris specifically brought up children in his response to the opening question, and openly stated children may be using Daz Studio. His statement did not even cover the topic of payment providers.

     

    I think its interesting that store pages never disclose that a character model might have nipple textures, or for females how they often have a painted on genital texture on the torso. This torso texture is not part of the genital prop, and sometimes even characters that do not have a specific genital prop texture might still have this torso painted genital.

     

    What I am getting at here is that there is no parental warning on these elements. Yet Chris openly stated that children may be looking at the store and using Daz Studio. These things would seem to be at conflict with each other, regardless of who makes the purchase decision due to this lack of information. A parent buying things for kid has no way of knowing this.

     

    How would a parent who uses Daz Studio for themselves set up a child safe version of the app so that their child can use it, too?

    Maybe I'm missing something...DAZ is safe for children, because we don't have nudity in the store.

    they have naked 3d characters is a sort of nudity" they just don't have "open" but they do sell the "basic genitalia" to be used, they just don't show it.

     

    Most of the characters are "naked on they base" and many of them do support genitalia or do have "full nudity" naked texture for females, it's just not allowed to post images of it.

    Post edited by Ellessarr on
  • Lissa_xyzLissa_xyz Posts: 6,116
    edited May 2019
    Ellessarr said:

    well if it not was allowed then the hellblade game from ninja theory(if i'm not wrong) maybe could had problems because they used daz genesis 3 assets into they game.

     

    one thing is you buy the assets (and license) to use in your work even if it's a team, another is buying to "redistribute" to third part" peoples to use into they own works for free using your license, as long it's still part of your work even if a team then no problem.

     

    but i do feel which we are going out of topic with this.

    OT, but since you brought it up, I'm really curious to see what makes you think Ninja Theory used Daz assets.
    Post edited by Lissa_xyz on
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