Two nearly identical items in the store, why? - Answered

SlimerJSpudSlimerJSpud Posts: 1,456
edited May 2019 in The Commons

I see two nearly identical items in the store from the same vendor. There are two products that enable using G2F/V6 skin textures on G8F, but why are there two separate ones?

The G2F version
The V6 version

Needless to say, this is confusing, especially since one costs more than the other...

Post edited by SlimerJSpud on

Comments

  • JOdelJOdel Posts: 6,316

    G2 era figures had custom UVs for the named base character morphs. Yes, all of them. So a texture for V6 would *not* necessarily match the UVs of base G2F. This holds for Genesis 1 as well. They finally did away with the custom UVs (which make no sense in  most cases) with G3, I think. If not G3, then certainly by G8.

    But, yes, if you are moving textures from G2 up to later figures, you do probably need both sets. *Most* PAs had defaulted to fitting everything onto G2F base, but there are anuy number of them who did use V6 UVs fr V6-based characters.

  • SlimerJSpudSlimerJSpud Posts: 1,456

    Good answer, thanks. Now I need to check to see if my recent crop of G2F characters are really G2F or V6. I think you're right about them being mostly G2F. I also have a ton of V4 content, so migrating texture sets up the food chain is definitely of interest to me.

  • LeanaLeana Posts: 12,763
    edited May 2019

    V6 and G2F base UVs are not the same, that's why there are 2 items. Named characters used to have their own custom UVs before G8.

    Edit: looks like JOdel was quicker than I was ;)

    Post edited by Leana on
  • outrider42outrider42 Posts: 3,679
    JOdel said:

    G2 era figures had custom UVs for the named base character morphs. Yes, all of them. So a texture for V6 would *not* necessarily match the UVs of base G2F. This holds for Genesis 1 as well. They finally did away with the custom UVs (which make no sense in  most cases) with G3, I think. If not G3, then certainly by G8.

    But, yes, if you are moving textures from G2 up to later figures, you do probably need both sets. *Most* PAs had defaulted to fitting everything onto G2F base, but there are anuy number of them who did use V6 UVs fr V6-based characters.

    Most of the Genesis 3 cast also had unique UVs. A few did not, like Sunny. But only a very few. Daz didn't do away with the unique UV concept until G8.
  • AllenArtAllenArt Posts: 7,175

    I believe you can convert a texture with V6 uvs to G2F uvs tho. Do a search in the forums - I know it's in there.

    Laurie

  • WendyLuvsCatzWendyLuvsCatz Posts: 40,101

    Map transfer

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