Outfit cut
aught
Posts: 0
in The Commons
I have clothes from breasrplate and a skirt.
I do not need the lower part, only the top.
Is it possible to remove extra polygons in Daz, will it affect texters and UV maps?
Of course, I can edit in 3D Max, but ... but, well, to hell, better find a new breastplate or draw it myself. But suddenly there is an easier way to cut off some of the clothes in the daz itself.
This is outfit I want to change (Minerva Dress), I don't need skirt and belt on top.
I need a female breastplate, but not much covering the chest (advanced armor-bra). This is supposed to be erotic.
I'm new here, thank you for your attention.


Comments
@aught, Give me a couple of minutes, and I'll have a Step-by-Step for you.
You can probably just make the surfaces transparent, but you could use the Geoemtry Editor tool to select by surface (or soem other way - but the Tool Settings pane gives you a list of existing groups which you can use to select by clicking the + button), then right-click>Geometry Visibility>Hide Seelcted, right-click>Geometry Editing>Delete Hidden.
To remove the unwanted skirt and belt, you'll need to use the Geometry Editor Tool. You will also want to have the Tool Settings pane open. (I keep it docked to the right column, as it gives access to settings for all the Tools.)
Here ya' go:
At this point, you can save this scene to be merged with the primary scene.
Thank you very much. It works!
You're welcome. I hope you'll post the finish image, too. You've got me curious!
Hey L'Adair, Thank you for the Mini-Tutorial. Will definitely try out myself on other objects.