dForce Bliaut for Genesis 8 is beautiful
in The Commons
This is a very beautiful item.
Got it on my list to get. I would love to see more things like this.
Thank you so much.

Comments
I agree, it looks lovely in those promo pictures.
Has anyone tried putting the base outfit on a male character? I'm curious to see how versatile it might be.
Don't own it, but can kind of answer this from a styling pov: I think the upper arm "bracelet" piece and the flared outer sleeves are probably the main tells that keep it from passing as an upper-class, sort of traditional Middle Eastern or North African outfit for men. Without the headdress, it might pass for some varieties Dark Ages/Early Medieval European male outfits.
Is it possible to fit the belt directly to the dress, i.e. leave out the corset thingy? And/or how does the dress drape without either corset or belt?
One of the promo pics doesn't use the corset thingy (the one with the little girl)
Thanks for pointing it out *g* Looks like that will work then. Great!
Thanks guys =)
The corset and belt don't really work on G8M, the sleeves are ornery because the bottom of them gets stuck into the thigh bones when you do the auto conversion, but they work fine if draped from starting pose. The shoes work great, just make his toes invisible with the eye thing in the scene tab. Dress and veil work fine.
The dress is solid conforming from the bottom of the corset up, I did my best to make the falloff nice enough to not look unnatural without the corset over it.
Oh, that looks great, Fisty!!! I've been wanting a headscarf like that for my guys.
Guess I'm a tad late to the
party.
Yeah, the dress is nice. Some things like pointy elf ears can be a bit of a challenge and some really puffy hairstyles that any headwear would have difficulty fitting over. Oh, by default the belt is invisible to the draping thing to keep the dangles from exploding the skirt part of the dress, posing the dangles forward out of the way of the skirt may help for some poses if you must enable drape collision with the belt (without the corset).
There are also D-formers to try to suck hair closer to the scalp for fitting hats. UnfornatlyI have discovered that often there are distant strays that end up in the falloff region of a d-former field and it can be incredibly difficult to adjust the d-former 'spline' so that stuff further away gets pulled in more than closer stuff without hair shaping oddities lower down on the head. If your incredibly lucky, the troublesome hair may actually have the distant strands on their own surface zone, allowing you to simply make them go away.
You can use the geometry editor to select the stray hairs and then use the weight mapping tool to add a d-force weight map in the tool tab, then fill selected geometry 100% in the right click veiwport menu. It's still kinda annoying, and I'm probably not explaining it very well 'cause I just woke up.
Edit - oh, and the geometry editor tool has a selection option of lasso that's super handy for getting tiny things like that, it's in that right click menu too.
2nd Edit - And I freeking love that render, ZDG!!! (See, I told y'all I was tired)