Skin Overlay question
WillowRaven
Posts: 3,787
in The Commons
I've had Skin Overlay for several years, but I haven't used it on this computer, so never had this problem until now.
Here is a scene shot of me trying to use the script to add some freckles to my character. Notice how the 'process' button at the bottom doesn't show on the screen.

How do I make the window smaller so I can execute the process? Ctrl- doesn't work, neither does dragging the corners. I even tried telling the taskbar to hide and played with screen resolution settings and I can't see the bloody button. Ideas?

Comments
You can't, I'm afraid. What you can try is clicking (twice, so it doesn't change) in the last box and then pressing tab to advance he highlight, then press space to pess the highlighted button (you might need more than one tab to hit the right button, I can't recall, but it will be the same on every run once you know the number).
If it helps, here are what the two tabs look like, to help you blindly guide the focus!
If it helps, here are what the two tabs look like, to help you blindly guide the focus!
Sooo ... if y'all can see the buttons, why can't I? Is it something about my computer?
I would guess screen resolution. Highering the resolution would make more things fit, but also make things smaller, like text can be harder to read.
I had this problem, too. I changed the position of the task bar to the side and it did the trick.
I tried adjusting resolution, and it's already at the highest setting ... I also hid the taskbar, which also didn't work.
I did get it to work using the tab key, but then I hit test render, it looked weird. So I undid the freckles and tested again, but it still renders wrong. Any more ideas?
Are you sure it is matching the UVs?
I wasn't sure how to fix the weird skin, so I just loaded a new figure into the scene and mimicked the pose and settings, lol.
I noticed the freckles look sort of grey. Is there a way to make the freckles more flesh-toned to match whatever character I create, of any ethnicity? If so, how?