dForce Clothing over Clothing
lunarscapes
Posts: 20
in The Commons
Not sure how to go about explaining this, but is there a way to make clothing conform to clothing that is on top of it? For example, I'm trying to get a corset to fit over a dress.
Thanks if anyone is able to help.

Comments
Should work so long as the corset isn't touching the cloth underneath when you simulate. Just make sure the dress is "Visible in Simulation" in Display in the Parameter settings. If the dress is the dynamic item and the corset is the conformer than it's a bit trickier. Maybe try adding a push modifier to the corset when you run the sim on the dress so that it has room. Then after the sim, pull the corset back a bit. Hopefully it won't explode on ya, but I got a feeling you're probably going to have to make a few tries before it doesn't ;)
Laurie
if you go to the surfaces tab of your dforced clothing and scroll to the bottom of the tab, there's a setting for collision layers. or something like that. the layer closest to the figure will be set to one...and often a lot of the rest are, too, if they're from the same outfit. but you could try setting up your dforce interaction that way. it does help sometimes. sometimes the results have baffled me.
or you could try geoshelling the lower-level garment with an offset, and apply a dforce modifier to the geoshell?
haven't tried that last one myself, but it's an idea.
good luck!
j
sim the under layer then the outer layer. In the parameter tab under general, there is an option to "Freeze Simulation" that tells Ds not to sim that item when you start a dForce sim.
Thank you!!!!
Thank you guys for the help! Will try those and see if they work!