Bridget 8's eyes - missing something?
By now I may be the only person in the world not to have bought the Bridget 8 Pro Bundle. However, I did buy Bridget base character on her own, plus the the separate HD add-on, and there's something funny with the inside corners of her eyes when I render her - either using the HD add on or just plain. A missing texture?
Anyone else having the same problem? The render attached below is for HD with all defaults, i.e. straight out of the box. When I render the eyes of the plain character I get a similar result.
Post edited by radia on

Comments
Looks like the lacrimals are set strangely... but I don't use g8, so I can't swear they have a separate zone for them, and I don't use iray, so I don't know what the settings should be in the range of...
You're not the only person in the world. I didn't even buy the base ;).
And I agree...the socket/lacrimal material is way too bright.
Laurie
Thanks all.
I guess I should put in a support ticket to get whatever the issue is fixed, since it's something in the default settings. The render I did above is after loading her up without changing anything.
I bought the pro bundle and then returned the whole order.
This has been happening on a lot of my characters, not just Bridget. I've tried fixing it, but nothing works.
Who other than Bridget? I don't have Bridget to test that, but I haven't seen that in any renders of mine that I can remember. It does look like either top coat glossiness or emission channel are set up improperly, or almost as if the lacrimals are completely transparent and we are seeing the lit up area inside the head, though I don't remember that effect happening since 3delight...
As a quick fix (not perfect) I copied Tilwig eye socket shader and added back Bridget maps.