Cloth warp phenomenon
Victor_B
Posts: 392
Hello.
When I rotate figure after dForce simulation (with parameter "Rotate Y") the cloth warp. Sometimes it warp, sometimes not, so I can't catch the previous action and have no idea how to fix this issue. The only thing I know this issue disappears after reTransfer clothing, but can apper after awile.
Does anybody come across this phenomenon?
Thank you.
p.s.: I'm using DS 4.10.0.123 Pro, 64-bit, Windows.
Post edited by Victor_B on

Comments
Warps and stays warped, or warps while rotating and then snaps back to the correct shape?
It stays warped. I saw that phenomenon on many different clothes.
Ok, in details:
1. Load G8F and cloth
2. Apply "Voluptuous" for G8F
3. Run simulation
4. Rotate figure with "Rotate Y" parameter
Result: cloth warp and stays warped.
My observations: morphed cloth (that it was after step 2) superimpose (somehow) on simulated cloth (that it was after simulation). I think it's all DS fault, not clothing.
Please help.
p.s.: Richard, I can send you personally archive with concrette cloth and screenshots. I can't name it on forum for some reason.
As long as the figure is still covered you could post screenshots. It certainly sounds odd - posing the figure would potentially warp, especially in a dress rigged with Transfer Utility, but rotating the figure as a whole should not be affected by the weight maps.
It certainly sounds odd in every cases. Ok, here is a screenshot...
BTW, I think I know why this happens... Looks like I was doing something wrong... But it is so NOT obvious... Give me a second. I need to check this twice.