import obj or dae files
Hello,
I create objects in blender and, that I export them to wavefront (.obj) or colada (.dae) formats, when I import them in daz they appear black or are deformed (see screenshots attached: the 1st is the rendered blender, the 2nd the import dae and the 3rd the import obj).
Can you help me solve this problem? Thank you in advance.

Comments
The black is probably down to normals, but ti also may be related to the presence of n-gons (polygons with more than four edges) or concave quads (polyg9ns with four edges where the outline has a bite taken out of it, like a chrevron) which is the cause of the infilling of the indent. If you post a wireframe, or upload the file, someone may be able to help identify the specific issues.