import obj or dae files

Hello,
I create objects in blender and, that I export them to wavefront (.obj) or colada (.dae) formats, when I import them in daz they appear black or are deformed (see screenshots attached: the 1st is the rendered blender, the 2nd the import dae and the 3rd the import obj).
Can you help me solve this problem? Thank you in advance.

Comments

  • The black is probably down to normals, but ti also may be related to the presence of n-gons (polygons with more than four edges) or concave quads (polyg9ns with four edges where the outline has a bite taken out of it, like a chrevron) which is the cause of the infilling of the indent. If you post a wireframe, or upload the file, someone may be able to help identify the specific issues.

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