16 Gb $700US Graphics Card announced!
Of course its a Radeon card :(
Do you hate your life yet?
Post edited by kenshaw011267 on
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Of course its a Radeon card :(
Do you hate your life yet?
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Comments
...doesn't surprise me. AMD had an 8 GB Radeon (RX 290X) for around 550$ when the best Nvidia had at the time was the 6 GB Titan/Titan Black for 1,000$
No, more I hate Daz for sticking to Iray like glue and not bothering to adopt a more open renderer or even update 3dlight to the latest version...
Maybe we will see some Prorender support someday.
...there are some new tools that open more of 3DL's capabilities. I've been watching the AweSurface Test Track Thread and seeing images there that come very very close if not spot on to the quality of Iray.
Oh! Interesting; Nvidia is irritating me.
I loved the AMD presentation; I caught the dig at Nvidia; where they said that at launch all features for the game/card will be available at launch.
... Amazing, actually delivering features not promises.
That was fairly amusing.
Just got a good look at the specs of the card. Beyond having more memory this isn't as high spec as the Vega 64. Strikes me as odd to release their first 7nm GPU with less than flagship capabilities.
Yes, I thought that; interesting that it roughly matches performance with the 2080. I wonder if AMD are keeping something up their sleeve?
...hmm nede to see where Otoy is with AMD implementation.
From memory it was cancelled. Or at least put on hold indefinitely. There was a post on their forums that said something to the effect that some accommodating, key people at AMD left and Otoy were not getting the same kind of response from their replacements. There was not a huge amount of detail around the issue, but they made it sound like the decision makers at AMD were not willing to come to an agreement that suited Otoy. Believe they also said that they had a working v3 version running on AMD hardware at the time too, so its a bit of a shame.
edit - found the forum post i referred to
https://render.otoy.com/forum/viewtopic.php?f=9&t=66456
edit again - looking into it more, it seems they are still working on it, however it looks to be running through Mac only. Sounds like its not going to happen on windows machines
...well still a good thing for Mac users as they are pretty much stuck with CPU rendering due to the breakup between Apple and Nvidla.
A bugger for Windows users though as AMD GPUs are often more affordable than comparable Nvidia ones. To get 16 GB of VRAM from Nvidia you have to shell out 2,300$ for a Quadro RTX5000 which is 1,600$ more than the new 7mm Veag2 card recently unveiled will cost (which has 16 GB of HBM2 memory). I would think AMD would be delighted to support a high end render engine like Octane and snatch a piece or two of the pie which has been exclusively Nvidia's.
Yeah, it does seem a bit silly on AMD's part to not want to come to the party. One would think they would be doing everything in their power to make it happen. It would equate to a very large increase in their GPU sales. I have to admit that i am one of those people who refuse to buy any GPU that is not Nvidia, but even for people like me, having Octane or any of the other few big GPU renderers support AMD hardware can only be a good thing. Having to compete with AMD in this market can only drive Nvidia prices down, because if renderers support both AMD and Nvidia hardware, performance-per-dollar would become a HUGE factor. OctaneBench would be incredibly valuable to people in the market for a GPU then!
...the news they were working onAMD support for GPU rendering was one of the reasons I became interested in Octane4. Nvida has priced themselves out of the market for many 3D artists on a budget. I'm fortunate to have an older Maxwell Titan-X, but if Nvidia drops driver/Iray support for Maxwell, then what?
Well a 16GB Radeon card says that DAZ scenes should be exported to Blender & rendered in Blender with Radeon's ProRenderer Blender plugin. And $700 is more than the price by almost double of the brand new generation 8 desktop computer I'm considering.
...well as mentioned, I am still considering the 20$/month Octane4 W/Plugin subscription when the latest version is released this year. Already budgeted for it.
Maybe that old Titan-X of mine will have a longer support life as Maxwell is the next generation in line after Kepler (which Nvidia no longer supports for Iray).
16 GB is doesn't really matter. This is the real deal with ProRender:
"Radeon ProRender supports ‘out of core’ rendering, which means that it can be used to render scenes that do not fit completely into GPU memory. This doesn’t necessarily boost performance – hence the box out – but it does mean users are able to render scenes that simply could not be done on GPU renderers or GPUs that do not support ‘out of core’ rendering. It becomes important when working with large models, complex textures, very high-resolutions or when using GPUs with limited memory.
Out of core rendering works by keeping textures in system memory (RAM) and streaming them into GPU memory as and when required. In order to take advantage of this feature, you will need a Vega-based GPU with an HBCC (High-Bandwidth Cache Controller), such as the Radeon Pro WX 9100."